Swarm is a tower offense game inspired by Starcraft 2 and Starship Troopers that flips tower defense on its head. The name of the game is galactic domination: conquer the solar system planet by planet, taking resources for your own and prospering through the downfall of human civilization. The player follows the action of the Swarm’s vanguard as supreme overseer of its masses, issuing commands and watching them unfold on the battlefield. Explore each level to scout out enemy turret locations and new nodes that can spawn different units. Amass huge waves of insects and let them loose on an unsuspecting and frantic Human race that learns how to react to your wave composition and counters your advances.

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Latest posts from @boulderdefends

But we also had a great meeting #gamedev wise on our project. Never pass up an opportunity to encourage the planet.

Jan 29 2016

Great progress today. Great progress every day. We'll be around the sun in one year's time if we keep this up. Go earth!

Jan 29 2016

RT @condard: I felt a great disturbance on the Internet. As if millions of apps screamed out at once & then were silenced. #parse T.co

Jan 29 2016

Don't get me wrong. Working on YOUR game might be a real job but if you're making progress like we did in 2015 don't tell people that.

Jan 8 2016

But in all seriousness, we talked to each other for the first time in weeks. Look out 20XX, it's our time to shine T.co

Jan 8 2016

But really, all, what are we doing with our game? Just taking forever since we got real jobs and a deep longing to be beautiful. #gamedev

Jan 8 2016

We are an enigma within an identity makeover reality show. #gamedev

Jan 8 2016

Version control on AWS with unity3d. Easier than we thought. [insert blog link I'll never make here]

Oct 15 2015

Motivation by atrocity against the senses. We can't use decent placeholders. What if some of it gets left in unintentionally? #comicsansdev

Sep 2 2015

Joking aside, progress has been slow, but consistent. I've been taking care of placeholder art in MS paint and using comic sans everywhere.

Sep 2 2015