Single or Local Co-Op physics-based PC game with six distinct stages developing a simple premise: As the decaying world challenges you, don't fall!
Just published an in-depth article/postmortem about the process of building Survival Ball, from prototype until launch/showcase, passing by the related principles, design decisions, level creation process, tools and technical details.
Feel free to drop your feedback, and if you are a game developer or are thinking on becoming one, I hope this testimony can be useful for your journey and hopefully bring more clarity into the process 🙌
About Survival Ball:
The official original Survival Ball Soundtrack (OST) is now released, featuring all in-game music and extras like previously unreleased tracks.
Survival Ball is now officially released on Steam for Windows and macOS 🚀
It is one week until launch and Survival Ball was just announced as one of Indie X 2018 finalists!
Survival Ball will be released on November 8th, 2018, for both Windows and MacOS systems
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