Super Cane Magic ZERO is a Comedy Action RPG currently in early Access on Steam! Eat everything! Throw everything! Get Gear! Don't Die!

Imagine a subverted world, where a powerful magic cane ends in the paws of a dog, causing the most unexpected transformations and twists. Explore the world of WOTF as Coso, Cosa and many other wacky characters. Collect items, survive the reality changes and defeat enemies in three different modes, alone or with the help of up-to-three friends in local co-op!

Sio is an Italian cartoonist, popular for his comic books and his hilarious videos on YouTube. If you wish to find out more about his works, visit his official website!


Right now we are somewhere near 15% of the whole production. This means you can expect at least 7 times more content and, exponentially, much more gameplay time coming from the combination of randomized scenarios, story mode levels and local pvp arena mode levels. The following list is what we already have in-game.

RPG engine

Primary and secondary stats, perks and a modular inventory system have been implemented to support your adventures in the world of WOTF.

Combat System

Pick up everything, throw everything, eat everything. Our arcade combat system is designed to create tons of different and hilarious gameplay possibilities.

Volcano Tileset

The first of the seven main environment modules of the game is complete.

Challenge Mode

Right now you can play a first iteration of our challenge mode levels as a standalone game mode with procedurally generated levels. Survive the deadly rooms and defeat all the enemies.

Local multiplayer

Battle your friends in arena mode or play co-op up to 4 players in challenge mode!


This is a list of features we are developing right now or we plan to develop before we reach the complete 1.0 release.

In game and meta-game balancing and progression

We are impoving our loot system and enemy abilities. We are working to create better fights and more consistent rewards. We want different items to have distinctive play-styles.

Exploration features

We are working on new traps, secret passages, hidden items and a modular system for keys and locked doors. That’s what proper adventuring needs!

Weird Magic system

This is where the reality bending power of the magic AAAH! dog comes into play! We are in a very early design steges for this feature, we will keep you updated!

Man machine interface - Better GUI and Controls

As we move towards 1.0, our game controls and GUI will get better, also thanks to your feedback!

Campaign and World map

You will be able to choose between story mode levels, challenge/survival levels and arena levels directly from the world map. This new feature will replace the current game mode selection. The game will save your campaing progress and you will be able to bring all the loot and characters you collected in any of the available game levels displayed on the map.

Story Mode Campaign

We are working hard with Sio to create a crazy story mode campaign. We will be releasing new levels as soon as they are available. The first chapter is scheduled for late October.

More content

Just more game. As our mechanics and game creations tools get better, we are going to release and uptate our game content, so expect an increasing amount of bigger and better enemies, items, bosses, tilesets and levels.

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Hello IndieDB! This is our first post here after a long time and we are happy to be finally part of this community again. In the last years we worked on many different projects, small and big ones, but the most important we are creating right now is for sure Super Cane Magic ZERO.

It's dangerous to go alone. Take this LASEEEER!

It's dangerous to go alone. Take this LASEEEEER!


We are creating this game in collaboration with Sio, a comic book artist very popular in Italy, which means that most of our current followers are Italian. However, we believe Super Cane Magic ZERO can be also appreciated by the people who doesn’t know the original comics, and that’s why we decided to use this channel to let you find out more about our game.

This is how a room looks like while we are still working on it! Here you can also see the new tileset we just created!

This is how a room looks like while we are still working on it!
Here you can also see the new tileset we just created!


Here, you will find all the updates about the game development (we are still in early access) and the news about the various changes and releases. Let’s start with a bunch of images that will show you what we are currently working on!

Working on a new boss: the terrible mole!

Working on a new boss: the terrible mole!


Time to kickass and chew some bacon!

Time to kickass and chew some bacon!


Our hero and a new mysterious character

Our hero and a new mysterious character


Don’t forget you can find the game on Steam, and to follow us on Facebook, Twitter and Instagram!

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Super Cane Magic ZERO
Platforms
Windows, Mac, Linux
Developer & Publisher
STUDIO EVIL
Engine
Unity
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Style
Genre
Role Playing
Theme
Comedy
Players
Single & Co-op
Project
Indie
Twitter

Latest tweets from @scmz_en, @supercanemagic

RT @Everyeye: Super Cane Magic Zero: provato il folle gioco di ruolo nato dalla mente di Sio Ift.tt T.co

Jul 11 2018 by supercanemagic

We just released a small patch for Super Cane Magic ZERO Update 23. Have you tried the Story Mode yet?… T.co

Jun 28 2018 by scmz_en

Abbiamo rilasciato un paio di piccole patch per l'aggiornamento 23 che contiene lo story mode completo! Voi l'avete… T.co

Jun 28 2018 by supercanemagic

Are you ready to play the complete story mode? Update 23 is finally available on Steam! #scmz #steamearlyaccesT.co

Jun 18 2018 by scmz_en

Siete pronti a giocare la versione completa della modalità storia? L’update 23 è ora disponibile su Steam! #scmzT.co

Jun 18 2018 by supercanemagic

Gli amici di @_DrCommodore hanno pubblicato un articolo al gusto di pizza su Super Cane Magic ZERO! C'è anche il vi… T.co

May 15 2018 by supercanemagic

"It's like a fun Diablo" @Scottecs and Marco from @STUDIOEVIL brought Super Cane Magic ZERO to @XboxAchs and… T.co

Apr 22 2018 by scmz_en

Meet @scottecs and @STUDIOEVIL team at @EGX Rezzed 2018 and get a sneak preview of the upcoming version of Super Ca… T.co

Apr 13 2018 by scmz_en

RT @StubbornBrit: I have written a little preview of #SuperCaneMagicZERO by @STUDIOEVIL which is currently on sale on #Steam! You can… T.co

Feb 21 2018 by scmz_en

RT @GraalFr: #REVIEW Fr: Super Cane Magic ZERO Graal.fr #indiegame #SuperCaneMagicZERO @SCMZ_EN par @STUDIOEVIL T.co

Feb 16 2018 by scmz_en

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