SugarMill comes to break the rules of village building simulation. Get ready to deal with food expiration, thirst, real world measurements and transportation of goods with horse drawn carriages. Can you survive?
...liberate us from the real slavery and sin. Sin is the real slavery, anytime you commit a sin you are less free, and more of a slave of that sin. Is...
jesus sacred heart presenting
Ranting a bit about my Game Dev Journey! I'm excited and want to share it. Cheers
ver 1.2.1 german, french and spanish
Check our Contest. Version 1.2 is here! Let's Sugarmill
version 1.2: heavy hauler, ui
Free DLC and Version 1.1 Coming Mar 12th, 2020. Keep the Sugarmill going!
free dlc and version 1.1 coming mar 12th 2020
Sugarmill Version 1.0 Is Here, finally here! Wow! Thanks
sugarmill version 1.0 is here
Ver 0.9 – Full Release Dec 19, 2019! J. Spanish Lang also added!
ver 0.9 – full release dec 19, 2019
Version 0.7 new improvements and features. The game release date is Sep 4th, 2019
ver 0.7 - deutsche - construction queue - new assets - simple mod
Description of the new version and current state of the game. Also announcing the final release date
v0.6. release date annouced
A highlight and the patch notes of what is new in v0.5 (archive)
sugarmill v 0.5
A summary of the new features added on SugarMill Version 0.3.
sugarmill version 0.3 available
SugarMill v0.2 is here. In this article, I explain and lay out the improvements and additions to this new version of the game.
sugarmill v0.2 is available
SugarMill is coming to Early Access Thursday Dec 15th. Here I summarize the main features that are in this version.
sugarmill : dec 15th : early access
What I have done in the last six weeks on the game. Game is coming to release Dec 15th on Steam.
sugarmill dev log 10
Dev Log 9: The release date of the game is officially Dec 17th 2016 :)
sugarmill : release date : dec 17th 2016
A short summary of what I did in the last 20 weeks. SugarMill was greenlit by the Steam community.
sugarmill : dev log 8 : 20 weeks
SugarMill is Greenlit Now! Thanks to all you for the support!
sugarmill : dev log 7: now greenlit
The unique features about SugarMill. You can vote SugarMill now on Greenlight.
dev log 06. what is unique about sugarmill?
The unique features about SugarMill. You can vote SugarMill now on Greenlight.
dev log 06. what is unique about sugarmill?
Game now available to vote on Greenlight. How the Greenlight campaign was prepared and done.
sugarmill : dev log 5: now on greenlight
Game is ready for Steam Greenlight, Thursday Mar 10th.
sugarmill - city builder - dev log 4: ready for greenlight
The announcement of the game coming to Steam Greenlight Mar 10th 2016!
sugarmill - city builder - dev log 3: mar 10th: steam greenlight! date is set
The first 3 weeks of full time developing! Routing System, Products, Products Specs, Products Density. Now each product has its real density in KG/m3.
sugarmill : city builder : dev log 2: all products in
SugarMill's plan for the next 20 weeks of development!
sugarmill, city builder - dev log 01: twenty weeks one release
The importance of the ArtBox on an Indie Video Game.
the artbox of your indie game
Happy Halloween for every one on indieDB. AS part of the celebration Im announcing SugarMill is now on Steam Concepts.
sugarmill is on steam concepts
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.