Your castle walls are being smashed by siege engines, an enemy catapult surrounded by troops is rumbling ever closer, your villagers are starving, wolves have been spotted in a nearby cave, your barracks are desperately empty... just another typical day for a medieval lord in FireFly Studios' Stronghold 3. Since first launching in 2001, the Stronghold series has become one of the most respected in its genre thanks to its mix of precision village building, fast-paced real-time gameplay and dramatic sieges with hundreds of enemies swarming over your castle. Stronghold 3 promises to be the best yet, with a keep full of fantastic new features that ensure old and new fans alike experience a gritty slice of medieval life.

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At the moment, Stronghold 3 is unfinished, yet has been commercially released. Initially steam users discovered they had a French only version so wasted their money. No retailers in the UK had it on release day due to a fiasco over supply and pricing while Amazon still seems to have phantom copies in the post.

The game itself has been rushed to meet a deadline. There are only a small handful of maps, all of which have many visible bugs and absolutely massive amounts of texture stretching. The game also lacks the promised worldbuilder and any form of single player skirmish. Multiplayer doesn't work, it's that simple and even if it did the combat mechanics are problematic at best, numerous times units will simply stop moving, charge at the enemy very slowly or just refuse to accept that there is a way to get from A to B despite it being a flat and open field.

Thus far the campaigns have also proven glitchy and unappealing with no personality beyond a narrator.

I'm sure these issues will be addressed over time and I am confident that I will be able to come back in a few months and change this review to at least a 5 or 6/10, but right now Stronghold 3 is definitely one to miss.


Freebuild is playable and fun. A large number of bugs have been fixed, however the lack of skirmish and poor campaigns still hammer this game's score down to a 3 right now, however Firefly are doing an excellent job in patching the game.

Edit 2:
Another patch, it's better but it's still broken.

No AI, no skirmish, almost no castle building. If it is like the first one I'm glad I never played that hunk of garbage.



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Stronghold was one of my favorite games to emulate the life of the old times during castles, kings, and then some but Stronghold 3 really killed it.

Mainly the game has no A.I. at all so anyone you set to work will never finish their tasks and will often end up wasting time and popularity.

The less said about this trainwreck? the better..

lacks everything that made its previous titles so entertaining sure the somewhat "physics" are a neat "tweak" and graphics are good but aside from that it really is just a down grade from the previous stronghold games (and it's not just because they took out skirmish mode just to clarify) its buggy, ai sucks, custom map building took a dive off a cliff, and story is really short in my opinion and honestly wasn't that good just felt like i was playing the first stonghold story again in ways. if they had made it fairly mod-able it would have helped but only just

This was truly a tragedy for gamers. There are so many things I could list that I hated about this game, but I'll try to briefly sum it up. Stronghold 3 was released before it was ready to be played.

Stronghold = OK
Stronghold: Crusader = Good
Stronghold 2 = Better
Stronghold: Legends = Good
Stronghold 3 = Bad
Seriously was 2K drunk when they made this or what?
First i was amazed and then at the end it all turned out like ****. R.I.P Stronghold series.


no skirmish that was the big drop

sucked in simple terms SUCKED ******* ***


Since they have fixed the bugs it has improved greatly.


Lucian_Sozui says

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