A tactical squad-based survival strategy game based in a thoroughly stylised pixel-perfect steampunk setting. Plan fights, rest at camps, juggle dwindling resources, and journey to the relative safety of bunkers, all while on the run from a swarm of vicious and heavily armed mutated rats.

Post news Report RSS Devlog #129: changing few rules

New devlog entry for Shardpunk. Let's tweak some things a little.

Posted by on

Hi! Here's a short list of recent gameplay changes that I've introduced to Shardpunk based on all the feedback I received:

Burst shots

Machine gun rats now can perform a "burst shot" action, which deals AOE damage. This will make them even more deadly!



Poison that... heals

Poison mortar rats can now target their allies, which will apply healing effects to them:



That lead to a nice "feature", when the poison mortar rats were healing themselves:



And despite it looking funny, I actually removed that self-healing behaviour from the game as it was too annoying.

Stun grenades!

Grenades can now be used in an alternative way - if the player purchases a certain team skill, the characters can use them in stun mode. This will make the combat even more interesting.



I believe that Shardpunk is shaping up nicely, and I can't wait to finally release it! Take care!

Oh yeah, and don't forget about the Discord server!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: