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We regret to inform you that Lucasfilm has denied our request, we want to thank you though for your support but this wont be the last your hear of us. We won't be deleting our content that we have created but we will store it for the time being, and if we don't see Knights of the Old Republic 3 in the next ten years, Then we will present our case again to them. But on a personal note, perhaps this may encourage EA to pick this up, as there is great potential for this. We will keep doing our best and pleading with EA and Disney to let us make this game.

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Add media Report RSS Heads Up Display - Revision 3.4a (view original)
Heads Up Display - Revision 3.4a
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Beskamir
Beskamir - - 7,014 comments

As much as I can understand the point of having everything blocky to fit with the previous games we are in 2014 not 2005. Our monitors have a much higher resolution then back then so things can be smaller and not cause problems like they would have back then. And I for one like to have a less cluttered and more clean HUD.

Will we be able to easily change the HUD even if it just means draging and scaling stuff since for example in my opinion it would be more sensible to swap the map with the characters and scale everything down by about 30-50%

Also really you need a collectors edition to have an easier job modding? I mean it's better than EA and Ubisoft since they don't support modders at all but still...

Edit: Okay I finished reading the description a fair amount of my questions were answered but source files are still only available to collectors editions. WHY!

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DroitechGames Author
DroitechGames - - 109 comments

Well the collectors edition, you get everything from raw psd, flash and after effects files, to ingame fonts, to textures, 3ds max files, unreal engine packs. Everything we create for the game will be on the source disc.

Edit: Feedback Taken on.

Yeah you will be able to scale down and reposition elements.

They will in time, just it needs to be shoved in their faces. so to speak.

and well it might change, everything is at an early stage, but hey when we get enough feedback then we will make changes. after all were counting on people telling us what they like, what they dont.

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glaspeylawson
glaspeylawson - - 64 comments

I love it but we need to see screenshots with the engine in game running like that. I will donate a lot of money and I could help you guys with some ideas as a die hard fan of the series but i'm going to have to see some gameplay first. I could beta test and Q and A the crap out of the game to point out any individual flaws or aspects that need to be changed. Also, how is the voice acting going to go if you're bringing back old characters?

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DroitechGames Author
DroitechGames - - 109 comments

as we said on the first page, we will be looking to acquire the original casts voices. and were willing to pay for them. as simply put, there fantastic voice actors.

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Xiiviiniity
Xiiviiniity - - 122 comments

Adding the color is nice

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Description

So what we got here huh? We have redesigned the HUD, based on original content, we have given things a change, not too much of a change.

**So whats changed?

Well we were still working on it but, we have made only a few different changes but, we think the fans will like.

We have given the UI a new, but original look we changed the health and force bars and their position and shape.

We have re created the minimap to fall in suite with the RED User interface color scheme were following.

And why red? well KotOR was blue, TSL was green. So naturally, TEA had to be red.

We are creating multiple interfaces so the player can choose between, all three classic colors, but then were also taking things even higher with allowing players to create their own user interfaces. and simply import the new user interface with the Launcher and off you go.

now guys this isnt finished but hey it looks cool? dont you think?

Each asset has been recreated from scratch, in our favourite tool. Photoshop :D