A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").

Description

Multiplayer map for Jedi Academy, based on the location from KotOR. Contains ported textures. After years, I release this unfinished map by popular demand! I never intended to upload it so it's normal if there are holes, no lighting, etc. This map was made for fun, I wanted it to be accurate and full of sideways and vicious traps. I have just packed this pk3 after a long time without practice, so if there's any structural problem with it (i.e. : "there no .bsp file!"), don't hesitate to pm me.

Preview
The Valley of the Sith Lords
Post comment Comments
SecretApprentice
SecretApprentice - - 174 comments

Seriously download this map!!

Reply Good karma Bad karma+3 votes
Ambrom Author
Ambrom - - 8 comments

It is all thanks to SecretApprentice here that you all can now download this map!
I intended to keep it for me and make them bury it in my grave.

Reply Good karma+2 votes
Beskamir
Beskamir - - 7,014 comments

I would be SO awesome to have KotOR and TSL along with all the minor details that exist between KotOR and TSL all playable in one massive JKJA mod.

Reply Good karma Bad karma+1 vote
Ambrom Author
Ambrom - - 8 comments

Indeed^^. It would need SO much time and investment too:)

Reply Good karma+1 vote
Beskamir
Beskamir - - 7,014 comments

yes it would be a massive project but the end product would be amazing. Also I think that due to all star wars related props belonging to lucasarts (who are now dead, so I would assume they are now EA's) one could theoretically use assets from KotOR and TSL in JKJA. it would be like using Dragon Ago Origins assets in DA2. (at least I believe I saw an article about this issue a while ago, like about a year or so ago, so don't take my word for it:D)

Reply Good karma Bad karma+1 vote
Ambrom Author
Ambrom - - 8 comments

Yes and no. Bioware have the advantange of detaining the source files, and staying on the same engine. Porting assets from one engine to another is significantly more work, even if it isn't as much as creating everything.

One map in itself is very long to make alone, so such a mod? It would be more reasonable to raise some funds and get a team together in a studio.

I tried once to recreate a map from KotOR by simply getting the models out and sticking them into JKA. The problem is that the two engines work way too differently from one another, Kotor showing only hand-made models while JKA comes from Quake III and massively uses brushes. I got terrible problems from it, not to mention .md3 is bogus.

Reply Good karma+1 vote
BasilBonehead
BasilBonehead - - 88 comments

nice map, i hope you plan to update this map in the future so we can have all of the tombs, some more npcs to fight, the shyrak caves, along with probably the tomb of ludo kressh and probably the sith academy, or if you can add that the entrance could do fine, and then make the academy interior as a separate map, i hope you will reply to this to give me feedback on these ideas :]

Reply Good karma Bad karma+1 vote
Ambrom Author
Ambrom - - 8 comments

Well this was the idea at first. But I did this map somewhat six/seven years ago and won't work on it again for many reasons.

Still, thanks for your review!:)

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: