Star Wars Battlefront gives you the chance to play as a soldier in intense multiplayer battles with up to 32 people. Choose your allegiance and pick a soldier from one of four different armies. Fight on ten legendary planets and use a variety of weapons and vehicles, including X-wings, snowspeeders and AT-ST's. Keep your wits about you and victory may be within your reach. Experience the chaos of battle as you fight the greatest wars in the Star Wars universe. In addition to the single-player and various multiplayer modes offered in Star Wars Battlefront, a unique "Conquest" mode adds an innovative and strategic gameplay element to the action. After each battle is completed and the planet is conquered, the winning team will be rewarded with a special "bonus" ability that can be deployed in future battles in an attempt to take over the Star Wars galaxy planet-by-planet.
Nal Hutta:Wastes is a swamp map based on Nal Hutta from SWTOR
Nal Hutta: Wastes
Description: This map is inspired by Hutta from Star Wars: The Old Republic. I hope the fact I
used a lot of stock unit's models won't generate too many gripes for you. I wanted to make a map
that was fun.
If you'd like to see more of the map before downloading, watch my playthrough as the Republic side: Youtube.com
Backstory: The Galactic Republic has set up an outpost on Nal Hutta in an area near the palaces
of hutt crimelords Suudaa Nem'ro, and Voontara Fa'athra. The Republic's outpost was set up to
send support to the Evocii insurgents, whom the Hutts displaced and subjugated.
The Sith Empire's presence on Nal Hutta is to win the support of powerful Hutt crimelords. They
succeeded winning over Nem'ro the Hutt allegiance by framing his rival Fa'athra as being
supported by the Galactic Republic (even though the Republic demonstrated a preference of helping
the evocii over Fa'athra and his forces). Not wanting to fight his rival at a disadvantage,
Nem'ro allied with the Sith Empire to gain an edge against his rival.
Fa'athra the Hutt is unusual for a Hutt crimelord in that he is less devoted to Hutt Cartel law,
he considers himself a disciple of ancient Hutt traditions by using his wealth and mercenaries
for conquest rather than indulging in luxury and vices.
1 - Custom units
2 - Playable and killable Jedi and Sith
3 - Playable Gamorrean Guards (Nemro Loyalists are allied with the Sith Empire)
4 - Fa'athra's Gangsters (Appear as Rebel soldiers and Twi'leks, but have different weapons)
5 - Nem'ro the Hutt and Fa'athra the Hutt
Put the nh1 folder in to your LucasArts\Star Wars Battlefront\GameData\AddOn folder
1. Some objects float above the ground. No matter how many times I would ground objects or even
sink them into the ground they always float above the ground. I don't know how to fix this.
2. Cantina Music doesn't work. I spent weeks trying to get all the voices to work, and it came at
the cost of the Cantina music because maps apparently have sound file limits.
3. I didn't localize the names of the speederbikes for the command posts.
4. Units tend to stand in place rather than go out and capture command posts. Sereja dubbed this
as "unit meditation", a problem that probably was the result of barriers in my map as well as
the map's large size. Before making this map, I wasn't expecting this problem and don't know
how to fix this either.
BUILD TIME: May 27th, 2019 to June 14th, 2019
Sereja: For the Luke Skywalker models, Aayla Secura model,
the DH-17 blaster pistol, Vibrosword, flamethrower assets, and Imperial Officer model
tirpider: Jango Fett model, Han Solo (Stormtrooper)
Unit 33 & Snake: Sith Inquisitor ponytail (I had to recolor the rest of Mace Windu myself)
Users on SWBFGamers: For advice whenever I couldn't figure out how to do something.
Gimp 2.10 for custom skins.
Thanks to Pandemic and LucasArts for SWBF and SWBF2 assets, and to BioWare for the Fa'athra banner.
Apologies if I forgot anyone.