Capturing the drama and epic conflict of Star Wars, Battlefront II brings the fight online. Attention to detail and scale make this game a joy to behold, with 16 incredible new battlefronts such as Utapau, Mustafar and the space above Coruscant, as well as the Death Star interior and Tantive IV, Princess Leia's blockade runner seen at the beginning of the original Star Wars.

Add file Report Native Sound Fixes
Filename
NativesFix.zip
Category
Script
Uploader
Rayman1103
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Size
668.84kb (684,896 bytes)
Downloads
65 (7 today)
MD5 Hash
c75cd2bed3aaab916b6a5142486a0e1a
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Description

This is a user_script mod which fixes and adds several missing voice lines for the natives.

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Native Sound Fixes
Comments
DarthSith
DarthSith

URoRRuR

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Alduin1996
Alduin1996

Finally

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predatorwookiee
predatorwookiee

can we install all the user script files?

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Rayman1103 Author
Rayman1103

Only install one user_script file from this mod. Don't install them all. Select whichever lowest number you aren't using and install that file.

So for example; if you already are using user_script_11 through user_script_14, then you would install only user_script_15.

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predatorwookiee
predatorwookiee

okie dokie, thanks.

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awesomek29
awesomek29

Nice

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Mr.ProfessorToaster
Mr.ProfessorToaster

So where did you get the BF1 maps for BF2 exactly?

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Rayman1103 Author
Rayman1103

I got them from Marvel4's BF1 Conversion Pack: Gametoast.com

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DarthSith
DarthSith

Wait does the yellow cp come with that one or was it edited in my version doesnt have that

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Rayman1103 Author
Rayman1103

Oh, yeah they're red by default. I've figured out a way to have yellow CPs and edited them in my version of the map. Nobody used yellow CPs in SWBF2 before, as they didn't believe it was possible.

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Star Wars Battlefront II
Platforms
Windows
Developer & Publisher
LucasArts
Engine
Zero Engine
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Lucasarts.com
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Star Wars Battlefront II
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Related Engines
Zero Engine
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LucasArts
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