Cato Neimoidia was a planet in the Cato Neimoidia system, within the Quellor sector of the galaxy's Colonies region. It was a wealthy colony world of the Neimoidians and the base of operations for the Trade Federation. Much of the world was covered in a persistent fog, while the bridge cities of Cato Neimoidia were suspended above the planet's acidic ocean surface on bridges anchored on massive giant rock arches, upon which thrived forests and grasslands.
Cato Neimodia (Elite Squadron) v2.0 FINAL
MODES: Conquest, Hero Assault
HEROES: Luminara Unduli, Durge // Admiral Ackbar, Dengar
ERAS: Clone Wars, Galactic Civil War
CATO NEIMODIA 2.0 CHANGELOG:
*Fixed collision issues
*Fixed Ackbar's weapon HUD entry (no floating weapon icon)
*Fixed the Ep2 clone officer being missing
*Several texture upgrades
*Fixes to UV maps. Correct textures mapped in places, stretching fixed
*Vehicle and turret sound fixes
*Added four anti-aircraft turrets
*Added Hero Assault
*New Yavin Luke model (converted by me) in Hero Assault
*My Bespin Han and updated Death Star Leia for Hero Assault
*"Lite" version of Luminara for Hero Assault (the main version won't work due to memory issues)
*Other conquest heroes in Hero Assault
*Maw added to villains in Hero Assault
*Changed the ARC-170 to a V-19 Torrent
*Localization fixes
*Updated vehicles that spawn on CP capture
*New effects for the fountain
*V2.0 updated lower cloud textures
Lucasarts/Lucasfilm/Disney Producing, publishing and support of series
Pandemic Studios Clone Wars, Battlefront beta content
Disney Rivals content
Rebellion Elite Squadron content
Free Radical Battlefront III content
Krome Studios Force Unleashed Wii content
Netmarble Force Arena content
Raven Software Jedi Academy content
Madjai Original Maw model
Zymotico V-19 Torrent model
Minilogoguy18 B-Wing model
Various users Testing
TOOLS USED:
Blender
XnView
XSI
Gogie
How I can change the heroes? I want to change Durge for Dooku and Ackbar/Dengar for Luke/Vader.
But I cant do this using the hex editor.
For some reason, this map doesn't have too many comments, even though it's one of my best maps for SWBF2 in my opinion. Here are a few things that I like:
- the stock sides
- new vehicles
- new heroes (Dengar rules!)
- the updated textures
- the overall feel and structure of the map
There are also a few things that I'd change:
- the typo in the map name (I know, it's a minor thing, but it kind of bothers me)
- the floating icon bug with the new weapons (if it's not to be fixed, then maybe at least you could just get rid of the icons)
- you die immediately after spawning at CP2
- vehicles (especially starfighters) have no sounds
- the B-Wing seems OP
- maybe the AT-STs could appear a bit less often
- it would be cool if you replaced the Republic's starfighter with a V-19 Torrent or an EP2 Jedi Starfighter
- maybe you could add an additional game mode
- it's not something important, but maybe you could change the sky into the BF3 reddish sky?
All in all, it's a great map and I can't wait for your other conversions :D
Problem is I heard he deleted his files so I dont see that happening unless someone wants to pick it up since the source was relleased
Yah Im working on my own version with a new sky box improved lighting and fixed sounds but it has xwing's since I cant find any B-wing files all I need to do is add new heros and add some quality of life improvments im keeping the sides default bc I hate it when there is an awsome looking map but the sides are all changed cough cough umbara shadow forest 1.0 still cant find a working 0.9 cough cough
Please don't continue the map. The source files were for people to make new maps entirely. Calrisian97 is going to continue the map as he has my blessing and permission.
Teancum, I don't understand: why he can't continue working on the map? Why just Calrisian97 can work on it? What are your reasons for this decision?
Besides, if you don't want other people to use the map and just use the assets separately, then at least write it in the description. Otherwise how they wouldn't know that they can't use the map in their mods and fix the issues?
Oh, I guess it explains everything. Also, sorry if I sounded harsh, I really appreciate this map, as well as Teancum's input into SWBF2 modding scene (I remember when the 2.2 version of the Conversion Pack was still quite a new thing) and I'm really hyped that he came back with some new content. Still, I'm glad that the map is being updated as I consider it a gem that needs only a little bit of polish to be perfect. ;)
That's fine I didn't intend to steal your work I was gonna credit you. I just wanted a good Cato neimotia map for a while and I wanted to add my own spin to it. I'm still gonna continue work on it but if you don't want me to upload it I will respect your request.
That was me sorry I was using my phone ^
Yeah, but I'm still curious of the reasoning behind of Teancum's decision.
Because Calrissian97 offered to help, and he has a proven track record of doing an amazing job.
I provided the assets so people could make new stuff from this, however I'm not going to stop anyone from doing their own thing. In the end the hard work belongs to Rebellion Developments, I just put their stuff in SWBF2. I'll just be very clear that only Calrissian, someone who I 100% trust to maintain an official version, has my blessing to continue it as is.
Thank you for your answer.
Well if I wasn't conflicted before I certainly am now XD
What ever the case I meant no disrespect u bring alot to this community and I'm excited to see what calrissian97 creates next as well as what else u bring to the modding community
Wow, the PSP had some great maps. The flow and push in the center is very satisfying to play. The conversion has some issues, though, particularly phasing through the ground at CP 2. Completed sounds for starfighters would be nice, too. Other than that I love it!
the map crashed
Works fine on the GoG version with no mods. Make sure you're running the stock game.
Map crashes for me when I play as the Clone Wars. Any fixes or reasons why it may be doing this?
Looks great but it crashes when spawning in as the republic I think maybe it could be to do with hero ai mods not sure though im not an expert lol
this is on steam version btw
Ah, the place I most wanted to see in a Battlefront game when I first watched Revenge of the Sith, this map is awesome, a good mix of vehicle combat and indoors close quarter fighting, set in this cool hanging city. Great hero selection, too.