In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.
The non-widescreen vanilla/mod-mergeable version of my COP-inspired inventory for SOC. For both 1.0004 and 1.0005 (1.0004 compatibility files included). Updated so any previous mistakes are now fixed in the main install, so if you downloaded this after 22/7/2012, you don't need the patch. Note: Not save-game compatible since three key script files are changed (not to my knowledge anyway, but I've been wrong before!).
lookms qute nice
Thanks! Awesome Work!
A widescreen (16:10 and 16:9) for the future?
bro can u help me i have a problem that the Cop COP-inspired inventory is not working properly some kind of wrong alignment. what can i do to solve this problem?
Slight error with the minimap background fixed (sorry! I've been working with the OGSE version a lot, and only changed the minimap background towards the very end - seems a few xml tweaks slipped my mind). Also re-uploaded so that it is also 1.0004 compatible (it worked fine on my end when testing with 1.0005 files, but I decided to update it anyway).
None of these affect the OGSE version.
There is a small patch for all versions coming up, just messed up ui_custom_msgs, but it's a tiny, quick and easy patch, fully save-game compatible. I basically moved the wrong HUD timer text off-screen.