In 1986, the world's worst nuclear disaster occurred at the Chernobyl power station. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicenter came waves of mutated creatures, deadly radiation, and a strange, anomalous energy. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to brave the horrors within.
After tiring of the browns of Autumn Aurora, I decided to fix the problem. My textures are sRGB color-matched from pictures of Pripyat in the fall, that were taken with Canon and Nikon DSLRs with sRGB color profiles, so that the colors are as accurate as the squishy eyeball sacks in my face could get them. I hope you enjoy the addon and remember: You may not always Cheeki, but, when you do, you Breeki. Stay safe, Stalkers.
Well done !
Is Stalker supposed to be that beautiful? Really does look amazing.
It's looking good, Thanks for sharing....
nice one
Thank you for adding some realistic color to AA2.
You're welcome! I love AA2, but the only things that should be brown while playing it are your pants.
Thanks for this mod and this response
But... my AA2 is still drab and colourless after installing this. I'm not using an ENB or SweetFX.
That... should not be the case.
That said, in the pics I am using the ENB blue filter included with AA2.1, but that shouldn't make much of a difference.
If the trees next to the house in the pic (the one nearest to Sidorovich's bunker) are still brown and not yellow/red, then the textures weren't overwritten correctly.
Make sure that you have overwritten all the files in /gamedata with those included in the /gamedata folder of the addon and haven't accidentally put the addon into a subdirectory within the /gamedata folder (i.e. /gamedata/RealAutumn/gamedata/* would be wrong).
As this is just a simple texture swap, it should have zero compatibility issues and is definitely not dependent on using an ENB.
I hope that helps!
The issue was with the shader config. Found a more natural coloured one by googling. Is your screenshot with the default provided shaders?
top prosto top
Very cool.
Is compatible with thanatos preset?
ossome
how do i make my game so bright and colorful as yours in the screenshot