Hello to everyone, i am working to remake stalker in unreal engine 4 with a new graphics and it will be avaiable to play in Multiplayer and Co-op.
Will use 8K textures from Megascans and weapons from the Anomaly mod,i already complete the following map: Yantar, Bar, Military, Lab x16-18, Garbage, Pripyat.
I will make a gameplay when the AI and the main mission will be 0 working.
You can find other videos on my -> youtube channel <-
THIS IS A WORK IN PROGRESS AND THE GAME IS NOT COMPLETE.
O.M.F.G.!!! I never knew you can port a finished game into another game engine almost completely... Keep up the AWESOME work ;).
B.T.W. It looks otherworldly.
Thank you :)
answer on moddb
Finnaly this is being done !! Hmm missery can use t.a.z i wonder wich ones are best maybe eaven gunslinger(know it has animations on everything)? Know ground branch it uses free-aim can you implement that too? The blueprints are there i think ..
Good luck and high five !!
thank you :D i had a some problems with Gunslinger because it uses a different skel from all the other stalker format, send me the link :)
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Exceptionoal work so far! I'm curious, how did you manage to port all the stalker assets and AO weapons over to ue4?