A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe. An immense blast of anomalous energy transforms the Zone: the once reliable and relatively safe roads are no longer so, the landscape is wiped clean by outbursts of anomalies, and previously unknown areas appear on the Zone map. Stalkers and expeditions perish or end up isolated within the lost territories.

Add addon Report Clear Sky 2016- STCS2.6 + AF1.3 + AN2 + Dyn. HUD !
Filename
Clear_Sky_2016_-_STCS2.6_AF1.3_AN2_Dynamic_Hud.1.zip
Category
HUDs
Uploader
thales100
Added
Size
32.78mb (34,372,341 bytes)
Downloads
839 (1 today)
MD5 Hash
f8ee64aacf9a96d39100e4a047fd39fc
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Description

This is a compatibility patch that makes the best russian weapon mod for Clear Sky (STCS 2.6.3) and one of the best dynamic hud mods (Rulix's Dynamic Hud), with its variable breathing effect, run together. Beside Atmosfear 1.3 + Absolute Nature 2, and surround sound, these great mods all together provide a truly refreshed experience for all S.T.A.L.K.E.R. fans. Credits go to the mods creators, i have just put the little patch together (still WIP, if you find a bug please report it back and i will try to fix it).

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Clear Sky 2016- STCS2.6 + AF1.3 + AN2 + Dyn. HUD !
Comments
Guest
Guest

Really nice pack! Can you make it compatible with the sleeping bag?

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ticchi
ticchi

Hi, is possible to play this mod with SRP and absolute structure?

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ticchi
ticchi

When I launch the mood I have this error: 0xc000007b

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ticchi
ticchi

Is possible I have this error because I installed it in italian language?

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ticchi
ticchi

I found the solution...it works without patch! Now it works. The only problem is that I can't find Directsound in menu settings. Where is it?

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ticchi
ticchi

I can't find "DirectSound"on setting menu....

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StradaBoy
StradaBoy

This is English Patch?

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bybyx
bybyx

Hello, do you think that I can add the latest SRP and Absolute Structures?

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nashathedog
nashathedog

It would of been good to see Absolute Nature 3 with this merge. You'd still need to use Absolute Nature 2 but you'd add Absolute Nature 3 for SGM 2.2 on top of that. Although it is a COP mod SGM uses the Cordon, Marshes, Dark Valley, Agroprom and Military Warehouses from CS, There's not much merging needed, just stick it straight on top of Absolute Nature 2 and then remove the COP map level files and that's it, That way you have new tree types on those 5 levels to add to the variety. Anyway, I'll have to give this a go sometime, Thanks.

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reactor333
reactor333

Do not copy bin folder from this patch if you have 0xc000007b error.

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Guest
Guest

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HuczuL
HuczuL

After starting game i get error...

* Detected CPU: GenuineIntel P3 family, F6/M12/S3, 3498.00 mhz, 21-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 30333 files cached 30 archives, 4733Kb memory used.
Init FileSystem 0.785317 sec
'xrCore' build 3795, Jun 25 2009

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\frst\docume~1\stalke~3\user.ltx] successfully loaded.
Loading DLL: xrRender_R3.dll
Loading DLL: xrGame.dll

FATAL ERROR

[error]Expression : hGame
[error]Function : CEngineAPI::Initialize
[error]File : E:\priquel\sources\engine\xrEngine\EngineAPI.cpp
[error]Line : 101
[error]Description : Game DLL raised exception during loading or there is no game DLL at all

stack trace:

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Kardue
Kardue

Is this compatible with The Faction Wars?
Anyone in the comment section have it running with TFW?

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S.T.A.L.K.E.R.: Clear Sky
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Windows
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GSC Game World
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THQ
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X-Ray Engine
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