Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

Description

Contains all files for the ST CoP Weapon Pack Version 3.1.08. This includes the main STCoP Weapon Pack 3.1 mod as well as the 3.1.08 patch, the newest engine update, the AF3 compatibility patch as well as my english translation.

Preview
STCoP Weapon Pack 3.1.08 (Download + Translation)
Post comment Comments
The-Blog Author
The-Blog - - 116 comments

Sorry translating this version took so long. University takes much of my time right now and I got a lot of stuff going. But now it's finally done. ^^

As you may have noticed, there are a lot more installation steps this time around and I tested all options on a clean CoP install to make sure everything works. I didn't have any problems with or without AF3, with 32 or 64 bit Engine Upgrade. No crashes for me. If you think I missed some of the patches or files feel free to write a comment and I will look into it.

Thanks to IDAV0LL for keeping me up to date on all the small patches released on their forums! Btw. give the ingame options menu a look. With the new OpenXRay Engine change you also finally get working AA with dynamic lighting and a fov and grass density/lod slider! :D

P.s.: Debug spawn menu is still F1 in the main menu.

Reply Good karma+9 votes
Guest
Guest - - 689,880 comments

Thanks man!!! You are the best!
I've been waiting for this so much! :D
Keep up the good work!

Reply Good karma Bad karma+2 votes
ICHICROW
ICHICROW - - 241 comments

Nice jobe mate and thanks, I was tired playing without your translation :)

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,880 comments

Open Xray performs really bad on my rig, like dropping into the low 30s for some reason while the vanilla runs great with this mod but crashes a lot. guess i'm out of luck on this one

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

Are you by any chance using the OpenGL renderer in the graphics options? OpenGL can have bad performance for some people, since it's only really meant for linux people in this release (according to Mortan). I personally had problems with it as well and just use the normal "Enhanced full dynamic lighting" renderer. So try switching the renderer around and see if that helps. My current installation doesn't use AF3, just the necessary parts of the installation and I get very good frames. Even with the grass viewdistance upped a bit. Hope this helped a bit. :)

Reply Good karma+1 vote
Dendrodaro
Dendrodaro - - 11 comments

Wow, as always an outstanding job! Really nice mod and excellent translation. Cheers! However there seems to be a very minor issue: CoP takes place in 2012, yet the description for the Ruger sr556 and the AK400 mentions them being from 2015-2016 respectively. Not a bleeding heart lore junkie myself, but perhaps a little *less* information could be beneficial in this case. Oh and my almost 10 yo craptop chrashes every time i approach the sawmill, but that's a problem regarding OXR methinks. The framerate is surprisingly good tho. Salutations!

Reply Good karma Bad karma+2 votes
The-Blog Author
The-Blog - - 116 comments

Glad you enjoy it, though sorry to hear you get crashes. :/
Regarding the translation, yeah the mod doesn't take the year into account. I generally keep to the original mods descriptions, but there are a few weapons where I altered the translation to make it flow better or where I felt it wouldn't sound very good in english. So I personally wouldn't be opposed to altering the description. Though the weapons themselves are inherintly from the future (compared to the time the game is set in), so as long as they exist they are a "lore break" in and of themselves. But I'll think about altering the description. :)

Reply Good karma+2 votes
felipeawey
felipeawey - - 5 comments

I was waiting for this update a long time, thank you very much for your dedication!

Reply Good karma Bad karma+1 vote
milosv
milosv - - 267 comments

Absolutely amazing job, does this by any chance work with any of the following mods:

- Anomaly
- A.R.E.A.
- Lost alpha ( i know its SHOC but still)

Best wishes!

Reply Good karma Bad karma+2 votes
Chezpo
Chezpo - - 5 comments

Hello, is there any patch for the current missing textures? The majority of weapons has the same problem. Btw nice work on the translations and the devs for the modding, im having a blast playing CoP again. Im playing on the last version.

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

Mhh I didn't have any problems with missing textures. Could you maybe post a screenshot of the problem? :)

Reply Good karma+1 vote
Chezpo
Chezpo - - 5 comments

Yeah i mean missing texts for weapons, my bad. How can i post a screenshot?

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

You could upload it to imgur.com for example or another image hosting site. :)
Regarding missing text. Did you copy over the contents of the translation folder into your game folder? Also is english your in game language?

Reply Good karma+1 vote
Chezpo
Chezpo - - 5 comments

Its in spanish dude, i guess thats the problem. I dont know how to change it to english by default.

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

That must be the culprit. Do you have the game on steam or is it a disc version? If it's on steam just right click the entry in your library, click on properties and then go to language. There you can select english as your new language. Steam will download the english files and switch the game language. Afterwards you will need to reinstall the mod and it should work.

If you own a disc version you can also copy the translation files into a different folder. Per default they are in \gamedata\configs\text\eng
If you place them in the spanish one it should work as too. I suspect the spanish folder will be called "esp" or "spa" or something similiar. It's in the \gamedata\configs\text folder.

Reply Good karma+1 vote
Chezpo
Chezpo - - 5 comments

Alright i will try it on my second run of the game, also one last question, the quest of cardan, the 2 dead friends, i already found barge but joker only have the helmet, the pda is missing, is there any patch to correct that glitch or spawn the PDA? Btw thank you man, i really apreciate the effort on the translations.

Reply Good karma Bad karma+1 vote
RageNClear
RageNClear - - 10 comments

My lazy solution is to spawn the PDA with the addon's spawner, i believe it's in the miscellaneous section. you'll find the PDA when you see it

To open the spawner, load a save, open up the pause menu, then press F1 on your keyboard

hope this help

Reply Good karma Bad karma+1 vote
RageNClear
RageNClear - - 10 comments

Thank you The-Blog, Very cool!

Reply Good karma Bad karma+1 vote
eastindies
eastindies - - 64 comments

Some of the collimator sights don't work on static lighting with the 32-bit engine upgrade, also using the 64-bit engine makes the character models and your hand model to glitch out (this might just be my computer) but otherwise the sights work using 64-bit (exceptions being the ekp sight and the sr-556's aimpoint)

Reply Good karma Bad karma+1 vote
eastindies
eastindies - - 64 comments

Heres a screen Imgur.com

Reply Good karma Bad karma+1 vote
RageNClear
RageNClear - - 10 comments

i'm sorry to ask, but where is "_appdata_" folder?

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

It's in the game folder itself.
Screenshot: Imgur.com

Reply Good karma+1 vote
Guest
Guest - - 689,880 comments

Any chance of having this as an addon for CoC?

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

Maybe, but I couldn't port it. You would have to contact the original developers and ask them or find somebody else who can. The newest version for CoC at the moment is the 2.8.0.7.
Sry I couldn't help you.

Reply Good karma+1 vote
Drakensang
Drakensang - - 8 comments

Would it be possible to make STCoP work with HUD Reworked and Extras 2.0 at all? Saw it had compatibility patches for AO, but sadly none for STCoP.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,880 comments

I do not have an appdata folder... strange. I have installed it from gog and the version is 1.602. Am i missing something?

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

Try starting the game once without the mod. It's been a while, but I think the folder might get created on first startup.

Reply Good karma+1 vote
Rastakouer
Rastakouer - - 3 comments

Great MOD COMPILATIONS!!! I really think it's the best !

Any news for the 3.2 (or even 3.3 ;) ) version of STCop ?

If u need help for translating, u could send me some files that need to be translate, i would happily translate them for you!

Keep up the good work!

EDIT :
I only wish Smurth's Dynamic Hud would be compatible with STCop.. Maybe one day !

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

I got the majority translated already. Very busy with university right now, but if all goes well it should be ready by next monday evening.

Reply Good karma+2 votes
shadowappsolus
shadowappsolus - - 2 comments

Got a CTD after having a fight in the quest that Duty and Stalker have a deal at Ranger Station. Now the save before talking to the stalker is completely screwed.

Exception Reason :
xrengine.exe caused ACCESS_VIOLATION in module "E:\SteamLibrary\steamapps\common\Stalker Call of Pripyat\bin\xrAICore.dll" at 0033:0000000074EE2F70, CLevelGraph::value()+64 byte(s)

Reply Good karma Bad karma+1 vote
golemkid
golemkid - - 55 comments

i dont have a appdata folder so what do i do?

Reply Good karma Bad karma+1 vote
The-Blog Author
The-Blog - - 116 comments

Running the game once should create an appdata folder.

Reply Good karma+1 vote
Lancer1408
Lancer1408 - - 28 comments

Thank you so much for this!

Any chance for a 3.3 translation?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: