Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.
A simple adaptation of JSRS firing sounds for the shooter. Selectively took a few sounds and converted to a mono channel, then adjusted the volume. ATTENTION! JSRS addon is playable, but needs work, sound distance needs to be adjusted. I recommend using only the sounds from the Soundscape addon, because everything is in order there
Nice, I didn't even know that the bullet can make a sound like guitar string XD
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unfortunately, whats good about the JSRS sound mod is not actually the weapon sounds, its the use of the layered sounds feature of anomaly/coc 1.5. AFAIK its not possible to do something similar in gunslinger.
I think the thing GUNSLINGER needs from JSRS the most is actually the bullet crack/whiz and impact sounds. Those will transfer very neatly.
the sounds of a silencer of any caliber sound somehow not realistic, rather not serious
I won't recommend of installing JSRS addon into Gunslinger. The Soundscape is fine, though