Become a pioneer of spaceflight. As an engineer in the Soviet Space Program you will be responsible for repairing, fixing and building the iconic spacecraft and rockets from the R-7 family.


In this advanced simulator you will be able to learn how to build rocket engines, prepare rockets for launch but also have fun with testing them.

The main rocket construction hangar is a giant playground where you can build rockets and spacecraft but also experiment with multiple tools and devices.


There will also be a scrapyard where you can search for spare parts and renovate them to complete tasks with limited resources.


Thanks to Soviet Space Engineers you will learn the construction and evolution of the historic rockets and spacecraft like the Soyuz, Vostok, Voskhod or Sputnik.

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Greetings, Fellow Constructors!

After a few months we’re back with a new devlog! Our team has been hard at work further polishing the mechanics, but also, slowly shaping up the environment of the game.

In Soyuz Constructors, you’ll be spending hours in the vast hangar. gathering materials and building various rocket parts according to instructions. It was essential to craft your work environment with proper care, while paying attention to details. The process required gathering as many resources and references as we possibly could, and then creating designs based on them.

Today, we’d like to show you some results of our work. 🙂

Let’s start big – here is the aforementioned hangar. It’s big enough to fit in a few big rockets, so you can work comfortably without worrying about lack of space.

Hangar

Of course, as great as it would be to know everything about rocket building right off the bat, many of us have yet to learn the ropes. You’ll receive all the help you need in the form of blueprints. These detailed drawings will tell you all you need to know regarding the engines you’ll have to build.

Blueprint

Blueprint

Blueprints can be placed on a drafting table, where you can take a closer look at them.

Blueprint placed on a drafting table

Drafting table

Once you’re more or less familiar with what you need to build, it’s time to grab all the necessary components! To pick up screws, you just need to find a tiny box like this one:

Screws

Every box represents a different type of screws, so you have to make sure to pick up the right one!

That’s it for today! There is still a lot of work to be done, and we’ll most likely have even more 3D models to show you in the next devlog. We are also preparing a tutorial – it will take a while, but once we wrap up the work here, we’ll be able to show you more of the gameplay. We can’t wait to let you explore the hangar by yourself! 🚀

Make sure to add the game to your Wishlist to receive a notification as soon as new information drops in! If you'd like to discuss the game with us, join our Discord server! We'd love to hear your feedback!

Kind Regards,
Soyuz Constructors Team

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Comments
LunarShuriken
LunarShuriken

Interesting

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PyramidGames Creator
PyramidGames

Thank you!

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JennyPahar
JennyPahar

So, is it more like Space Engineers or more like Kerbal Space Program?

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PyramidGames Creator
PyramidGames

The game's focus is on building rocket engines and Soyuz rockets. In that regard, we'd say it's closer to Kerbal Space Program, but building mechanics are different. Soyuz Constructors aims to simulate the experience of being the constructor and so, we include details such as welding, assembling with screws, as mentioned in the devlog. Another thing is the topic. Our game focuses on R7 / Soyuz rockets and rocket engines, whereas Kerbal covers various other rockets as well.
Hopefully, that answers your question. :)

Reply Good karma+3 votes
JennyPahar
JennyPahar

Yes, thank you.

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