Skipping Stones is a generative music and poetry game where players throw stones onto a lake and listen as each skip plays back a musical note. As you play, the soundscape changes with the time of day, and poetry reveals itself laying out a non-linear narrative about loss and struggle in the face of tragedy.
While working on Skipping Stones we always had the inspiration of making the game feel like a low-poly version of nature paintings that we loved, and to make that happen, we've done away with any lighting for a flat-shaded look reminiscent of Wind Waker crossed with Lawren Harris paintings.
A teaser of the new music and morning to day transition:
Hey there! Find out a little bit about Skipping Stones and check out some cool generative sounds.
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Beautiful low polygon environments !
i love this project!
The project uses a standard set of shaders?
Or create their own?
This looks amazing.
the game for when?
Finally decided to release it for this August!
So many polygons
reminds me of star fox.