After losing his parents to the bandit cartel, Skettle must help his local town reclaim their farmlands through root-n-toot-n-roll-n-shoot-n gameplay.

-Moving storyline
-Twin stick combat
-Western melodrama story
-Completely free

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Month off to do maintance

News

Welcome back to prog!

Sorry this is a bit late.

This month I've been busy with work and decided to take some time to take an overview of the Skettle project, cut back on previous draft code still in the project, figure out ways to optimize and clean up systems to prepare for other features I haven't implemented yet. There are a number of hacks still in the player controller from the first demo that I need to rework. I also need to work on the enemy systems so the player can interact with them in different ways.

There's just a lot in the project and a lot that shouldn't still be.

I hope to get back to a proper update next month.

In the mean time, here's a little doodle I made for this update.

SystemMaintanence

Skettle Update 14

Skettle Update 14

News

Generic prototyping objects and new level layout.

Skettle Update 13

Skettle Update 13

News

Summary of last month - Diagonal walls. Out of town this month.

Skettle Update 12

Skettle Update 12

News

New combat demo and reupload of last month's demo. Overview of new features in remake of first demo's first level.

Skettle Update 11

Skettle Update 11

News

There's a new demo and some idle animations for your viewing pleasure.

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Town walkabout

Town walkabout

Demo

Demo that lets the player walk around the town. Walk around and explore.

First combat level 2nd draft

First combat level 2nd draft

Demo

A remake of the first combat level from the first major demo.

Prototype 5 1 2022

Prototype 5 1 2022

Demo

Current demo as of 5/1/2022. Features town exploration.

January 2022 Gameplay Prototype

January 2022 Gameplay Prototype

Demo

Major prototype with multiple levels and continues ammo and health. Graphical updates to come later.

Prototype 6 22 2021

Prototype 6 22 2021

Demo

First prototype build of the game. Just a test building that ends when you exit the area.

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