Ten years ago in 2027, the city of Freeport was on the verge of collapse. The inefficient and under manned police forces were losing in the long hard battle against crime. The city needed help, but the overburdened government could no longer cope with maintaining peace on the streets. The government proposed a bill giving individual corporations the right to form their own police/security forces and they in turn would provide protection for the companies and citizens of the cities. This bill was passed and a new order of law enforcement was birthed. Several well respected sec-forces were established and one hard hitting group calling themselves HARDCORPS helped lead the way in crime prevention and elimination. The chaos slowly subsides as the sec-forces bring peace and order back to the city.

Add file Report Sin Ultimate Patch
Location
Games : SiN : Files
Filename
Ultimate_Sin_Patch.7z
Category
Patch
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TheUnbeholden
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2.92mb (3,065,697 bytes)
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495 (1 today)
MD5 Hash
9de0ea3a2b7f929d58a7b82369e056a6
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Description

cool2000m posted this in 2014. List of fixes: widescreen: uses 1920x1080 and has a simple-to-use resolution patcher (thanks to the sinpatcher utility!) qindiegl: replaces nglide in order to work with widescreen, uses 32 bit color and textures indirectsound: fixes 3d audio and EAX! config.cfg tweaks: -raw mouse input -FOV optimization: Uses 106.26, which is the widescreen version of the 4:3 90 fov. USE THIS WITH EVERY 4:3 GAME WITH A DEFAULT OF 90! (Instructions for 16:10 monitors included) -wasd + mouse keys set

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Sin Ultimate Patch
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Randomguy7
Randomguy7

WHOO
cool2000m is my alternate name. thanks for reposting! :3

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Guest
Guest

I tried using this patch, with the SiN Gold GOG and physical retail copies all patched to v1.11 and it modifies gameplay. Why does it do that? This patch ammo and health starves you big time, adds enemies where they weren't originally and increases their health to make them way more bullet spongy. In the 1st level, the FBC Bank, you're suppose to get 100 ammo to start with and enemies usually give around 20-40 for each ammo pickup, but when I use the Ultimate Sin Patch, the starting ammo is only 10 and enemies only drop around 2-5 ammo per pickup. Why is this patch doing that? I just wanted graphics and sound fixes, not gameplay changes of any kind.

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Blade_Sword
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id Tech 2
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