Build ships and captain them! Currently a very early prototype, Ship Builder will eventually be ship management lite and multiplayer combat experience.

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Introducing Ship Builder

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Hi all. Ship builder is my newest project. I see this as a lite version to test many of the ideas I would like to see in the full fat, open world game I call Stellar Commander. While SC is a crazy idea that exists on paper only (and a few months worth of prototyping), Ship Builder is a functional ship building game which allows you to build a ship from various parts, fly it around in space and walk around the inside as the captain.

While current "gameplay" is limited, in future updates I am planning:

  • Actual gameplay
  • Multiplayer arena combat
  • Destructible ship parts and gradual degradation
  • Crew members that boost/penalise your ship stats (yes, they can die. No, they won't walk around doing things)
  • Loot to collect to upgrade your ship (probably parts)
  • Currency so parts cost money
  • Proper flow to the game (buy a templated ship or build a new one)
  • Some kind of progress/persistence
  • Some way to make money

As you can see from the list of goals, it's all quite a work in progress in terms of specific game mechanics. What I wanted to establish first was whether Unity could support some of the sandbox building ideas I had in mind, and having now done that I need to better understand the scope of what I want to achieve and what features I want to include. While the sky could be the limit, I want to keep Ship Builder small and focussed.

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