Shinobi Life Online (SLO) is a 3D MMORPG project with the goal of simulating life as a shinobi (or ninja) in a universe inspired by Naruto. Our goal is to create a world without limitations or restrictions. A world that allows you, as a player, to live the daily life of a shinobi - one created and deeply customized by you.

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Dev Blog 8 - March 8th 2017

Dev Blog 8 - March 8th 2017

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Next blog is out! Containing news on our new Kenjutsu system and a bunch of other goodies!

Dev Blog 7 - December 5th 2016

Dev Blog 7 - December 5th 2016

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Our new blog has got info on our first village, Kenjutsu combat system, and more!

Dev Blog 6 - November 5th 2016

Dev Blog 6 - November 5th 2016

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Next installment of our dev blog after a considerable gap. Lots of new info including new design direction, a new system for textures/modelling, a new...

Dev Blog 5 - June 1st 2016

Dev Blog 5 - June 1st 2016

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Return of our dev blog after a month without it. Shows all the progress achieved by the SLO dev team from texturing to programming, as well as our plans...

Dev Blog 4 - April 30th 2016

Dev Blog 4 - April 30th 2016

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Latest dev blog detailing why we postponed last fortnights blog and all the progress we have made since then, including our latest update, SLO Pre-Alpha...

Dev Blog 3 - April 3rd 2016

Dev Blog 3 - April 3rd 2016

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The third dev blog, featuring the newly textured character clothing, buildings, earth dome jutsu, and much more.

Dev Blog 2 - March 15th 2016

Dev Blog 2 - March 15th 2016

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Check out this latest dev blog to see all the progress we have made as a team in the past few weeks! Bear in mind that lots of the work featured may be...

Dev Blog - First Edition - March 3rd 2016

Dev Blog - First Edition - March 3rd 2016

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This Is the first entry in what will be a fort-nightly dev blog where I give the community an inside update on what developments we have made over the...

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Shinobi Life Online
Platforms
Windows, Mac, Linux
Developer & Publisher
Vreg Technologies
Engine
Unity
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