Mercury Shift 2D was originally meant to be a two-player only co-op puzzle platformer. It was developed about a year ago. Its mechanics are comparable to those of Trine, Tomb Raider: Guardian of Light or The Cave. The game itself has a very unique mechanic which we call the "shift". It allows you to transfer your mass/energy from one character into the other anywhere in the game. One of our biggest goals was to have cooperation between players (or the characters) and really relying on each other to solve a puzzle and get through a level. Right now we are working on the latest version of the build, Mercury Shift 3D(working title). The 2D version served as a very good "prototype" where we could test our gameplay dynamic. We released the 2D version on Kongregate and got some pretty cool playtest results with the help of google analytics. So, check out the game, give us feedback and critize the game. We really appreciate it!

Post news RSS News
New screenshots, switching to Blender3D

New screenshots, switching to Blender3D

News 2 comments

It has been a long time since we posted news of Mercury Shift 3D. But finally here they are: A huge load of fancy screenshots and GIFs for our coop platformer...

Dev Diary - A story of shadermagic and polygons

Dev Diary - A story of shadermagic and polygons

News 2 comments

Another week went by and we are exploring lightbaking and shmightbaking. The low-poly style is hard to bake, but were making progress. Also in this post...

The fourth week of development! *

The fourth week of development! *

News 1 comment

*not in total, but the fourth documented week this year. A lot of images and even a video for the couch coop fans to enjoy.

GIFs and Screenshots, developing Mercury Shift 3D

GIFs and Screenshots, developing Mercury Shift 3D

News

Another week in development. Scroll through for pictures, ignore the text. For more in depth information, I suggest reading the text. Have a nice Global...

Image heavy update: A Week in Development

Image heavy update: A Week in Development

News 1 comment

Tracking your own progress can be amazing. We are quite surprised with all the things that got done this week. Go have a look yourself, just skip the...

Mercury Shift 3D partially funded, now 103% better

Mercury Shift 3D partially funded, now 103% better

News 2 comments

After being funded, we're starting full-time work on Mercury Shift 3D. Although there has always been a lot of part-time work, now the whole team can...

Update: New art style, Singleplayer

Update: New art style, Singleplayer

News

It has been quite a while since anything happened here but we are proud to post our latest progress: New art style and character concepts as well as a...

Latest gameplay video & screenshots

Latest gameplay video & screenshots

News 2 comments

Gameplay video and screenshots of our latest version of our project called Mercury Shift 3D. Some information about the older 2D prototype version and...