My personal project of reviving AvP for the Atari Jaguar in Unreal Engine 4. It's at the point where I'd love to get feedback on any bugs or glitches.

Description

I believe I have tracked down the server player info overwriting the client player info bug. This was preventing the client from getting assigned a marine character most of the time. I have also been playing around with the flamethrower projectile, speeding it up and adding light to the particle. Not finalized but better.

Preview
AvP MultiOnly 2022 04 29
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: