Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
Very rough development video testing the Military Outposts arc's of fire, the enemy are acting a bit weird as they don't quite know what the station is yet or how to assault it. Read up more here: Shallow-space.com
I really like what I see
Cheers dude :) starting to take shape now.
was making that pun the only reason for the name of the game? :P
Hahahaa, noooo :) but it was a very happy co-incidence!