Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
The light battleship makes a comeback for the alpha! :)
I am glad that you have kept this asset!
Yeah, we really missed her when we took her out. One of the modellers is going to do a Mk II version, can't wait! :D
I have a question: What combat role will a light Battleship perform? Something between a Battle-cruiser and a heavy Battleship?
Yes that's right, you could also sacrifice some of the weapons fitments and use it as an EW platform.
Although Battleships are veritable weapons platforms, they will succumb pretty quickly to a wing or two of battlecruisers.
...or not, depending on how Hood-like the Battlecruisers are feeling that day.