Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
I was sidetracked by some other tasks, but progress on the modular crusier is ongoing. This ithe the finished highpoly meshes of the 3 initial farts, heavy front, center and heavy back. The lowpoly meshes have been created and I'm currently working on the UVs to prepare for texturing.
Dear Santa...
...did I get all your little spies this year, or do I still have to buy my own presents?