Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
Alex starts to play with Linear colourspace, utilising some of the effects we see in the larger titles. I kinda feel like I'm being usurped, but he'll have to try harder than this to impress me :P
Awesome Awesomness I'd say! Full Impulse ahead ;)
Really, your work is impressive :))
Thanks :)