The borders of reality start to crumble as an unseen threat breaks its way into the world. As its evil influence grows, seven unlikely heroes hear a call to action. Unite them and see how their lives and stories intertwine as they fight against impossible odds to protect all that they hold dear.

Septaroad Voyager is a fast-paced RPG set in a charming 3D pixel world filled with 2D pixel characters. Roam a massive continent full of interesting characters and dangerous enemies across forests, plains, mountains, deserts, and more fantastical regions as well. Play in a set world or randomize it for a unique playthrough every time.

Gather heroes from around the world. Play using the default heroes or use the customization menu to make your party unique.

Unlock new abilities, bonuses, and equipment for your party in 14 unique character classes. With weapon power that scales with different elements, and equipment that alters your speed and other abilities, there is no single solution to every situation. Create the party that fits your style.

You can give manual orders at any time, but as your party gets bigger and the enemies become more dangerous, you will need your allies to fight independently. Unlock new tactics slots. Fill your tactics slots with conditions and actions for your allies to perform. You can program your party to heal each other, drink potions, attack enemy weaknesses, and set up powerful combos, all without additional input.

Septaroad Voyager includes source code and an editor with everything you need to create your own adventures. Or build an entirely new game using all of the assets included. Share your creations on the Steam Workshop for everyone to experience.

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We have been working on Septaroad Voyager for a while, so it's about time we start telling you about our progress here on IndieDB.

Septaroad Voyager is a party-based Japanese-style RPG that lets you program your allies' actions in battle using the Tactics system. A Tactic consists of a condition and an action that your character performs when that condition is met. This lets your characters fight intelligently and automatically. Chain different conditions and attacks together to deal maximum damage against tough bosses or spam area-of-effect attacks to defeat large waves of enemies. Set a high priority on healing wounded allies to make sure everyone survives the fight.

During Early Access on Steam, you can play an open-ended procedurally generated campaign with an infinite number of dungeons. You can set the dungeons' difficulty and treasure levels with the clues you combine to unlock the dungeon entrance.

Dynamic Quest Builder

While you're playing through our infinite dungeons, we are adding lots of hand-made levels. We recently finished the starting towns for each of the main characters and we are in the process of integrating those towns into the world for a deep story-driven campaign.

We'd like to introduce you to the places and people in Septaroad Voyager, starting with Fairgarden, home to Emmerich the wandering prince.



And here is Nicopolis, home to Thekla the compassionate healer.



Here is Utakawa, home to Mika the mischievous rogue.



Here is Al-Qalaa, home to Jomo the determined tracker.



Al-Bustan, home to Yusuf the outcast nomad.



Halgdalir, home of Lya the idealistic warrior.



And at the top of this post you saw a short test of the town of Gearbridge, home to Switch the curious mechanical.



Gearbridge is more accurately described as two cities: a bright modern steampunk metropolis above ground, and a dark and dangerous slum underground.

We are adding new content constantly and we are modifying some of the handmade towns for use in the procedurally generated campaign, so you can play in them now while we populate the final version for the story-driven campaign.

We hope you like what you've seen of Septaroad Voyager so far. You can get it in Early Access on Steam. Or you can wishlist it to be notified when the game goes into full release.

Thanks for reading! We'll be back soon with more Septaroad Voyager news.

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