School of Magic combines the strategic Depths and replayability of the deckbuilding genre with the intense combat and atmosphere of an Isometric Action RPG.

FULLFILL YOUR DREAMS

You have always wanted to be a Wizard, but a poor bloke like you couldn't afford the School of Magic. However, this is the first year with a scholarship, you just need to pass the entrance exam and you will be trained to become a real wizard.

PASS THE ENTRANCE EXAM

The wizards of the School of Magic created a magical World to test the applicants. To pass the entrance exam you will need to use your spells wisely and find the exit of this world.

REPLAYBILITY

Whenever you start the exam, you will have new spells to learn, a new world to explore and new characters to meet. Unlock new spells and encounters to increase the number of options you have in each run.

FAQ

  • Will there be a beta, and if so, when?

    There will be a closed beta later on but currently, but I do not have any fixed dates yet. Join my discord server to register for the upcoming beta.

  • Is this game really a deckbuilding game?

    The term deckbuilding as it is commonly used in video games seems to be quite fitting, but instead of playing cards for combat, you have real-time Hack and Slash combat. If you are a board game player, the more appropriate term would be drafting.

  • Is this game an asset flip?

    The short answer to this question is yes because it was the only way I could create this game. If you want to know more, I wrote an article about it.

  • How many people are working on this game?

    The game is being developed only by me (Nikolas Crisci).




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School of Magic will release in Q3 of 2022 and to celebrate that the Prologue did receive the major “Upgrade & Recycle” update and I also created an updated trailer and store page to better reflect the current status of the game.

You can play the “Upgrade & Recycle” update now for FREE on Steam

If you are interested what inspired me to create School of Magic and/or want to know more about the gameplay mechanics you should watch the introductory video.

Changelog

  • Pacing changes
    • Improved director logic
    • Changed enemy behaviour
  • Improved visuals
    • Demon encounter redesign
    • Potion dealer redesign
    • New UI elements
    • Improved lightning
    • Improved post processing
  • Added default interactions
    • Sell cards for gold
    • Upgrade cards for gold
  • Performance Improvements
  • Bug fixes
  • Changed Stun
  • Cutscene Changes
    • Changed camera on some cutscenes
    • Improved lightning and visuals
    • Changed behaviour after the cutscene

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Why there should be more "Asset Flips"

Why there should be more "Asset Flips"

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In this blog post, I want to take a look at how creating an "Asset Flip" can have a positive influence on the gaming industry and when you should consider...

School of Magic - Prologue Available

School of Magic - Prologue Available

Feature

The Prologue for School of Magic is now available for free on Steam.

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School of Magic Prologue

School of Magic Prologue

Demo

School of Magic is a Hack and Slay Roguelike game with a deckbuilding leveling system. Combine spells, face reckless creatures and make wise choices on...

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School of Magic
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Windows
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PartTimeIndie
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Unity
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Role Playing
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Latest tweets from @keyboardsamuray

RT @KeyboardSamuray: The new logo for school of magic can just in time for #screenshotsaturday Wishlist it on #steamT.co

Jul 17 2021

RT @IndieAoba: RT (^_~) (。•̀ᴗ-)✧ T.co #indiedev #gamedev #indiegamedev

Jul 17 2021

The new logo for school of magic can just in time for #screenshotsaturday Wishlist it on #steamT.co

Jul 17 2021

RT @KeyboardSamuray: I am calling it the #SUPERHOT spell. I love how it completly changes the #gameplay Wishlist it on #steamT.co

Jul 10 2021

I am calling it the #SUPERHOT spell. I love how it completly changes the #gameplay Wishlist it on #steamT.co

Jul 10 2021

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