The future has a habit to unpleasantly surprise everyone who makes plans for it. - Alastair Reynolds;Redemption Ark Whenever a threat emerges in outer space, a squad is coming to the rescue. You are the Commander of a squad working for the S.O.S. Your primary task is to rescue civilians across the galaxy and to eliminate all emerging threats, ranging from raiders and ruffians to unidentified forms of being never encountered before. It’s up to you to go for a stealth run or to turn things into a bloodbath. But there’s yet another decision to take, the crucial one: when you finally make it to the civilians, you won’t be able to help everyone. Choose who will live and who will be left abandoned - build yourself a name and get the privileges of a revered rescuer or make a fortune by saving those who pay and enjoy the power that money can give. No matter what you choose, remember: SPACE NEEDS YOU! Features: Experience a captivating storyline inspired by

Post news Report RSS Development Diary #3

In SOS there are some stellar systems (unknown at the start) you’ll have to visit to find new technologies and move further through the plot.

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Each of system will include planets, station and other space objects. Evry of them have accessibility quest`s or points of interest. Searching accessibility will depend from executable order, received distress signal, taken information at battle or activating easter egg (yes, a fwe of these things will also be).

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Each system includes a number of planets and stations, where some tasks and points of interest are available. Access to reseach depends on the mission, distress signal received, information obtained at the battlefield or “Easter Egg“ activated (yup, there will be some).

Each exploration of space objects may cause some consequences and give you or your enemies benefits like fight conditions, bonuses or surprising situations.



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