A wave of civil unrest ravaged the country after a rigged election put President Pablo Escobeer back into power. The government labeled the political opposition as ‘the enemy of the people’ and declared a national emergency to weaken any resistance. The ruthless president killed thousands by abusing his executive powers to use chemical weapons against peaceful protesters and rebels alike.

Your team was sent into the country to help its people to overthrow the corrupt regime. They discovered the location of a factory compound that was rumored to manufacture a deadly gas. After infiltrating the compound, it became very clear that something was off. Help your team of hired guns to stop the chemical attacks and guide them back to safety.

Run For Cover is a turn-based strategy game where you control a team of soldiers trying to escape enemy territory after a mission gone wrong. The team is chased by the enemy and forced to keep moving. The world is procedurally generated and creates unique challenges every time you start a new game. The map is filled with different quest, enemies and distinctive areas. Your soldiers gain experience with every step they take and unlock powerful abilities.

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Update #31 introduces 2 checkpoints to the game. A small animation in the corner indicates that a checkpoint was triggered and that the game just stored your progress permanently. The last checkpoint is loaded when restarting the game or by clicking 'Continue' in the main menu. You can still play without checkpoints by clicking on the 'Challenge' button in the mission selection. The challenge mode is only slightly harder than the story mode for now.



The Changes of Version #31

  • the progress is now stored in story mode via 2 checkpoints
  • the challenge mode is slightly harder now
  • character customization is now stored
  • added spawn animations to the units of the player
  • added a slider to speed up animations
  • added more ammunition to the rifle and pistol
  • shortened some animations
  • the reload icon is highlighted when the unit is out of ammunition


Update #32 features 5 new perks and a brand new character screen that shows your character stats. A photo of your customized character is created and used as a new UI element to indicate your current selection. Enemies are now only using grenades when already wounded, giving the player more strategies to prevent damage.


The Changes of Version #32

  • added a character screen that shows your stats
  • added a new UI element showing the unit that is currently selected
  • new perk 'Weakpoint': deals extra damage to wounded enemies
  • new perk 'Grenade Defense': reduces incoming grenade damage by one
  • new perk 'Last Shot': the last bullet / shell will cause critical damage
  • new perk 'Grenade Disable': attacks will prevent enemies from using grenades
  • new perk 'Tough': adds the ability to reduce incoming damage to one
  • added a new enemy type to the military encampment
  • enemies use grenades only when wounded, giving the player strategies to prevent damage
  • fixed an issue with the 'Continue' button being available for Mission 2 and Mission 3


Check out Run For Cover on Steam!

Run for Cover - July Updates!

Run for Cover - July Updates!


Run For Cover received 3 exciting updates in July. These updates added more depth to the ability system, added hints for new players and added visual...

Run for Cover - June Updates!

Run for Cover - June Updates!


The month of June introduced a lot of exciting new features to the game. The settings menu lets you customize the sound mixing, your video options and...

Run For Cover - Update #24 Destruction Effects and Office Area

Run For Cover - Update #24 Destruction Effects and Office Area


The newest update of Run For Cover introduces new damage effects and a completely new area to the game.

Run for Cover - Updates to the Content Generator!

Run for Cover - Updates to the Content Generator!


Run For Cover received some exciting updates in May. Multiple areas were added and old ones received an overhaul giving the game an improved look!

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Run For Cover is a unique mix between XCOM and FTL. You can follow the development on itch.io and play the prototype for free!

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