A Roman gladiator after losing his life in combat finds himself trapped in an unknown dungeon, where, accompanied by his fallen companions, he will defeat and dominate the countless enemies in his path in order to reach the dungeon’s exit. ROMA INMORTUUS will be a 3D single player game, developed for Windows, focused on fighting against clusters of enemies and ability management.

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Devlog 12 – Level Design Upgrades and Animations Updates

Devlog 12 – Level Design Upgrades and Animations Updates

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues...

Devlog 11 – Animations Updates

Devlog 11 – Animations Updates

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues...

Devlog 10 – Enemies and Animations

Devlog 10 – Enemies and Animations

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

Devlog 9 – Logo and Situations

Devlog 9 – Logo and Situations

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

Devlog 8 – Enemies and Implementation

Devlog 8 – Enemies and Implementation

News

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

Devlog 7 – Animations and Implementation

Devlog 7 – Animations and Implementation

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

Devlog 6 – AI Modelling and Assets

Devlog 6 – AI Modelling and Assets

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

Devlog 5 – AI Modelling and Environment Interactions

Devlog 5 – AI Modelling and Environment Interactions

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, we focused on the...

Devlog 4 – AI Modelling and Mechanics

Devlog 4 – AI Modelling and Mechanics

News

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

Devlog 3 – Player Armor Modelling and Mechanics

Devlog 3 – Player Armor Modelling and Mechanics

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work.

Devlog 2 – Player and AI Mechanics

Devlog 2 – Player and AI Mechanics

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Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, we focused on the...

Devblog 1 - Idea Presentation and Sketches!

Devblog 1 - Idea Presentation and Sketches!

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Hello everybody! In this article we’ll show you the current state of development for Roma Inmortuus, a 3D Dungeon Crawler, focused on Action, Hack and...