No one can ascertain the current Earth year (or if there is still Earth at all), so we start the count from Vostorg-7 year 0. This year marked the arrival of a joint Russian-Chinese colonization probe on Vostorg-7, a probe dispatched a very long time ago - in the early 21st century of Earth. After a long interstellar odyssey, it finally reached the unforgiving yet potentially habitable planet. The initial dreams of forging a unified spaceborne human nation were soon abandoned, as differing visions for utopian societies took root. Instead, seven independent human colonies emerged from the cosmic dust. While most of these colonies succumbed to rapid deterioration, with their inhabitants mutating into otherworldly beings or descending into feral lifestyles amidst Vostorg-7's unforgiving terrain, two colonies stood out as bastions of Man’s determination - the Derzhava and the Planet Cult.

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Question about Faction Editor (Games : Vostorg-7 : Forum : Holy cow - gameplay issues! : Question about Faction Editor) Locked
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Mar 6 2013 Anchor

I have a quick question about the Faction Editor... (sorry if this post is uninformed)

It would definatly work in a single-player campaign, similar to Total War, but is this planned to be included in multiplayer?
If so, how is this new "Faction Editor" supposed to work with multiplayer? It seems like a pretty great idea, but this is more of a browser game thing (which I dont like).

Thanks for your time, and good luck with your game! I look forward to it!

Mar 10 2013 Anchor

something similar to the way you created factions in old game Impossible Creatures *_* First you select your nation (US, Russia, bla-bla), then you have a limited number of points\slots and you waste them on selecting units, buildings and special powers, then you save it as your faction named like "Russian overpowered armored bears" and it's available in multiplayer among default factions. The point limitation overlook that you won't create anything unbalanced with other factions.

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