Test your puzzling and agility skills while delivering packages with a spaceship. Maneuver through space caverns and solve puzzles, while managing your fuel levels and fending off dangerous alien technologies. Rocket Shipment is inspired by Crazy Gravity and retro games like Gravity Force, Lunar Lander and Thrust, where you fly and land spacecrafts all around dangerous caverns.

Post feature RSS Devlog #024: Improving player experience

Now that there's a small group of people playing my game I keep seeing more ways to make things clearer and smoother. These are some of the things I've implemented in the last 2 weeks.

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Now that there's a small group of people playing my game I keep seeing more ways to make things clearer and smoother.
From screen transitions and icon animations to little helping signals, there is a lot that can improve player experience.

These are some of the things I've implemented in the last 2 weeks:

- Spacey screen transitions between levels and the level selection menu:

Screen fading

- Landing signals on the white platform poles:

Landing help v2

- Improved clarity of refuelling cable animation:

Refuelling


- Added turning indicator when reviving:

Turn Indicator


- Added animation when losing a life:

Life lost animation


I'm almost done with v0.0.6, which has all these improvements.
It will be available soon for the Discord members.

Want to help me improve the game? Join the Discord!

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Rocket Shipment
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