The latest update marks the unlocking of the first full campaign: a
connected multi-battle scenario, with its own background story (which
will also continue with future campaigns). Each map begins where the
previous one finished, moving across a huge continent map which has
been created for Retaliation.
This update also includes a new original music (by composer Andrea
Giachini) and addresses three issues, as per requests expressed by
many players:
1) a new SplitUI: unifying the interface of Merge & Split to avoid
misclicks between merging moves and normal movement
2) new keyboard shortcuts, including "space bar" to deselect the
currently selected unit
3) game phase titles, to clearly mark the changing of phases
(movement, combat...) during the turn
As always we praise the development team for its fast response time to
players' feedback, delivering timely updates, solutions and bugfixes.