Harness the SONIC POWER of the RESONANT BLADE... Battle against the Dark Synths in this 2d sci-fi action adventure inspired by games like Hyper Light Drifter and classic Zelda games. Listen to your surroundings to solve puzzles and discover secrets. Switch between six frequencies and combine them into powerful Triads to combat your foes!
Lots of updates to cover with the snake boss, Sonic Slam ability, and remote controlling your droid companion, Otto! Thanks for watching!
indie game devlog episode 39: new snake boss!
The Resonant Blade STEAM page is up and running! There's also a new trailer, too!
resonant blade: steam page is up and running!
Working on the Steam page and a new trailer to go along with it! Thanks for watching!
indie game devlog 38: making a steam page for my game!
More support-type enemies and a couple of new buff abilities in this week's devlog! I added in a couple of new support enemies - a repair bot that heals...
indie game devlog 37: support enemies and buffs!
I've been mostly working on adding in new enemies to the game. There's a jellyfish that shoots out shock bombs, a golem that hurls boulders, a slime that...
indie game devlog 36: new enemies!
This week's devlog is all about player abilities! There's lots to cover in the game like the new spin attack and time stretch field!
indie game devlog 35: spin attack and abilities!
Hey, everyone! This week we're diving beneath the surface to look at the Underwater Research Lab dungeon!
indie game devlog 34: underwater dungeon
I've been updating some of the cold environments and maps. I added in some ice physics and add the ability to carry and throw items over your head.
indie game devlog 33: it's cold outside [ phrygia ]
Hey, everyone! Started working on some rough maps of the jungle area, Aeolia. Some areas are more detailed while others are just rough placeholders. I...
indie game devlog 32: jungle/mountain area
Acceleration, deceleration, movement, physics, sprinting, dashing, smoke effects... That about covers it!
indie game devlog 31: physics and movement
Hello! This week's devlog is all about juicing up the combat. There's some new death sequences and explosions as well as a sprite outline effect with...
indie game devlog 30: juicing up the combat
Hey, everyone! I want to show you all some of the visual updates I’ve made to the first level in my game. There's a lot of changes that replace old...
indie game devlog 29: visual improvements [ dark synth citadel ]
This week is all about shops! And I got the crafting feature working, too!
indie game devlog 28: buy, sell, craft!
Lower Ionia gets completely reworked! The city also gets some new procedurally-generated NPCs with some basic pathfinding!
indie game devlog 27: urban planning!
Resonant Blade Devlog 26. Updated main character palette and animations. Updated the Resonant Blade weapon art. Diagonal movement animations.
indie game devlog episode 26: main character recolor, animations
Hey everyone! Check out some of the new areas in Resonant Blade in my latest devlog! Thanks for watching!
indie game devlog episode 25: locria expanded & otto
Hey everyone! In this episode of the Resonant Blade Devlog series, I'll show the new minigame quest where the player has to clean up Synth parts littered...
indie game devlog episode 24: smashing synths minigame!
In this episode of the Resonant Blade Devlog series, I'll show a boss fight with The Colossus. This boss has some devastating attacks to watch out for...
indie game devlog episode 23: the colossus!
New build 0.0.5 is out for PC/Mac! Test out sonic grenades, ride on a speeder bike and hoverboard, and check out some new maps (Subway Tunnel, Underwater...
indie game devlog episode 22: improving 3-hit combo and new demo release 0.0.5!
I created an underwater tunnel connecting Ionia to Locria. The player will have to travel via a speeder through the tunnel. I also worked on a new enemy...
indie game devlog episode 20: underwater tunnel!
I reworked the title screen into something that I think looks a lot better than the previous ones. I also made some new scenes - Delta Force HQ, Factory...
indie game devlog episode 18: title screen and epic handshake!
It's been a while... but the new devlog video is up! Sorry for not posting in a long time. Lots of new updates though and a new demo version to play!
indie game devlog episode 17: player abilities and polish
Resonant Blade Demo out now! Harness the power of music to battle The Corrupt Automata and bring harmony to the world of Terra in this 2d sci-fi action-adventure...
resonant blade demo out now! harness the power of music to defeat the corrupt automata!
Demo gameplay trailer for Resonant Blade - 2D Sci-Action Adventure.
resonant blade - demo trailer
Hey everyone! My latest devlog episode covers updates to the art style, new maps, and scene transitions that I've added to the 2d action adventure game...
resonant blade devlog: art style, animations, and scene transitions
I've done some more work on the Underwater Tunnel Scene, adding in sounds, UI components, and blowing up stuff with the new speeder's gun turret. I've...
indie game devlog episode 21: recycling projectiles, engine sfx, and floating text boxes
I implemented the Sonic Grenades creating some new player animations. I worked out the physics of throwing the grenades and added some particles and explosions...
indie game devlog episode 19: sonic grenades and underground scene!
Hey Everyone! Find out more about upcoming 2D Action RPG, Resonant Blade!
resonant blade devlog!
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