Ramo is a fast-paced competitive 1v1 experience, in which players have to grow a tree to the top. Along the way, players will have to fulfill multiple objectives, fight off their opponent's attacks, and disrupt the other player's attempts to grow their tree. Developed for University of Michigan's EECS 494 game development class.
A quick little overview of what we're planning to do for the alpha build.
our alpha push!
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.