Quip Anomaly is a deep space dodge 'em up game. Guide Virnu to dodge hazards, acquire research, and obtain power ups. As you unlock each level, you will learn more about Virnu and her story.

Features

  1. Play 34 Levels of increasing difficulty
  2. Endure as long as you can in Endless mode
  3. Dodge with accurate physics-based movement
  4. Avoid 3 enemy types
  5. Leverage 3 types of special defense
  6. Hear voice over for the story and reactions
  7. Listen to original music and sound effects
  8. Compete with others on the online leaderboard
  9. Available for Windows, Mac, and Linux on Steam

Setting

Quip Anomaly takes place shortly after the dark ages of the universe. In this volatile time of new and emerging stars, a particularly curious nebula had within it a unique and confusing anomaly.

The player character Virnu is a Quip, which are sentient spheroid entities that travel freely through space. They consist of a "quantum brain" surrounded by an aura that provides sensory input and propulsion.

Virnu is a curious but timid scholar. The game begins after she enters the spatial anomaly. There she discovers this place is not only enigmatic, it's downright hostile.


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Quip Anomaly
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Quip Anomaly
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Quip Anomaly
Platforms
Windows, Mac, Linux, Web, Android
Creator
mentics
Engine
Unity
Contact
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Homepage
Quipgame.com
Release date
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @quipgame

Last night I finally installed Baldur's Gate EE after owning it for a long time. Then today I find out Baldur's Gat… T.co

Jun 6 2019

Someone I work with is creating a new game. Please help "Siege Command" get published! - Gf.me via @gofundme

Jun 6 2019

Now for #halloween, rough combat transition with some monsters. #gamedev T.co

Oct 31 2018

Working on a party-based fantasy #RPG, what would you think of far more complex/realistic combat calculations? #gamedev #gamedesign

Oct 26 2018

Working on a new party RPG project and here's the initial rough transition between movement and combat. #gamedevT.co

Oct 9 2018

So, how does this sound? "Real-time with pause party grid based combat" for a 3D fantasy RPG.

Oct 1 2018

I want to change my company tagline to: "Breaking the laws of the universe for fun and profit"

Sep 28 2018

It's seems hard to find a free gradient-based non-linear equality-constraint optimizer in C#. I tried an nlopt wrap… T.co

Sep 12 2018

Well met, #MeetTheDev . I'm an indie game dev with one game released and working on more. I've been programming for… T.co

Aug 31 2018

Trying to get it to look like the tail is propelling the snake and not just following it around. How does it look?… T.co

Aug 23 2018

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