In 1997 Quake II was released ending the Strogg's collective leader the Makron being killed. Quake III moves away from the Strogg, but the universe's worst cybernetic foes return in Quake IV, ready to be destroyed yet again by Earth's forces. Quake II left the Strogg home planet without its planetary defenses, leaving it open for your attack as part of Earth's new armada. You help deliver the final assault to the Strogg as Matthew Kane, member of an elite squad fighting along squadmates with vehicles and advanced weaponary. Quake IV is based on the Doom III engine, although it is apparent that Quake IV will be a superior modding platform thanks to iD and Raven's efforts in optimizing the netcode, adding vehicles, and general fixes made to the engine since Doom III's release.

Description

This Sound Pack Improves/Replaces the default sounds for several weapons in Quake 4. I always felt that many of the default sounds in Quake 4 were either underwhelming, or actually grating on my ears. I changed all the sounds that bothered me. It includes Updated Shot and reload sounds for the Blaster, Machine Gun, Shotgun, Nail Gun, and Rail Gun. It is a single Pak file, and can be added and removed easily without affecting the original game files.

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Quake4 CptFishStick Sound Pack
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