In 1997 Quake II was released ending the Strogg's collective leader the Makron being killed. Quake III moves away from the Strogg, but the universe's worst cybernetic foes return in Quake IV, ready to be destroyed yet again by Earth's forces. Quake II left the Strogg home planet without its planetary defenses, leaving it open for your attack as part of Earth's new armada. You help deliver the final assault to the Strogg as Matthew Kane, member of an elite squad fighting along squadmates with vehicles and advanced weaponary. Quake IV is based on the Doom III engine, although it is apparent that Quake IV will be a superior modding platform thanks to iD and Raven's efforts in optimizing the netcode, adding vehicles, and general fixes made to the engine since Doom III's release.
A SP level demonstrating game's tactical AI system.
Title: AI Warzone
Email Address: email@example.com
Description: This is a single player level demonstrating Quake 4's tactical AI system. Enemies take cover, do coordinated flank attacks, ect. This is using Quake 4's default AI, and the AI paths were automatically generated. There was no custom tweaking or scripting done.
Installation: Copy ai_warzone.pk4 into "*your Quake 4 path*q4base". To run the level open Quake 4, press Ctr + Alt + ~ and type "map ai_warzone" into the console and hit enter.