Heroes
Classes:
Currently we plan to use basic classes:
- Melee, ranged and/or magic damage
- Tank
- Healer
- Supporter
Note: Damage Classes could also be supporter or healers and the other way around.
Level System:
The current Max Level is 60.
At the moment you gain 1 Skill Point & 3 Attribute Points per Level.
Attributes:
Strength
- Warrior Damage (Armor?)
Dexterity
- Ranged/Assassin Damage (Crit?)
Intelligence
- Spellpower (Resistance?)
Willpower
- Max Energy(Mana) -> Regeneration
- Max Life-> Regeneration
Skill Points:
There will be 2 skill Trees for each Hero.
You will get a maximum of 60 Skill points.You need to spend 6 points in a row to unlock the next row.There is a total of 8 rows.Passives as in the example below, are given to the player as soon as they spend a point in the corresponding row.
Which means you need to spend 42 points before you unlock the last row.
Example below:
Assassination
- 1 1 1 1
- 2 2 2 2(Passive)
- 3 3 3 3
- 4 4 4 4(Special Passive)
- 5 5 5 5
- 6 6 6 6(Passive)
- 7 7 7 7
- 8 8 8 8(Special Passive)
Note: Since it's work in progress, data may change at any time.