Project Invaders (working title) is a free to play shoot-em-up designed to be played on mobile devices. It has a progression system where your character gets stronger based on the upgrades you perform on your weapons. You can also unlock and craft new weapons by unlocking their blueprints and gathering the materials necessary to craft them. There are also a number of challenging bosses that are gate keepers from accessing new zones and missions, so you have to get better and learn their patterns while upgrading your weapons to make the fights a lot easier.
New enemy wave type added: Vultures. They come between the army waves just to give the player a bit more to fight that isn't much of the same. Also a new explosion effect is added similar to the explosion effects in most shoot em up games when big enemies explode. I plan to make more enemies of this type in the future.
New enemy wave type: Bomb rushers. There's currently a bombing run wave that I decided to replace since it was too slow and doesn't require a lot of skill to beat.
ENEMY PATH FOLLOWING
New wave mechanic: Path following. Custom path waves will be added more soon.
DYNAMIC MOVE PAD (MOBILE)
A new control scheme type has been created for more control options. I have devised a dynamic move pad that mimics an analog stick from video game controllers. It also outputs analog values so you accurately move your character (for Mobile).
Announcing my personal project on Indie DB. You can download the alpha now!
Project Invaders alpha gameplay only demo for the Android platform.
Project Invaders alpha gameplay only demo for the Windows platform.
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