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Project IGI Reloaded is a fan made game with the Unreal Development Kit. Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. The Reloaded version will bring up the tactical depth combined with modern graphic.

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Beyond Enemy Lines – Now Available on Steam

Beyond Enemy Lines – Now Available on Steam

News

Think your way in, observe the enemies and sneak into their base and complete your objective. You have the total freedom to choose your path - guns blazing...

Go Beyond Enemy Lines – Release Date announced!

Go Beyond Enemy Lines – Release Date announced!

News

After almost 3 years of work the day has come. Here is the release date for Beyond Enemy Lines!

Paid DLC with no content – how does this work?

Paid DLC with no content – how does this work?

News

The release of Beyond Enemy Lines comes closer and it’s about time to talk about updates, content updates and DLC.

Pricing and sales politics + look inside the settings menu

Pricing and sales politics + look inside the settings menu

News 2 comments

Beyond Enemy Lines is coming closer to it‘s release (still TBA) and it’s time to talk about the pricing and sales of this game, because it’s different...

Development completed for the Tactical FPS and spiritual IGI successor

Development completed for the Tactical FPS and spiritual IGI successor

News

After several month of hard work the development of Beyond Enemy Lines is done. Take a look at some new Screenshots and get more details about the content...

Monthly Recap - November 2016 | Voice Over & New Media

Monthly Recap - November 2016 | Voice Over & New Media

News

November is almost over and it's time to take a look at all the things that have changed in the last weeks and what is coming for December.

What is Beyond Enemy Lines + Playtest recap

What is Beyond Enemy Lines + Playtest recap

News

What makes Beyond Enemy Lines stand out of the ordinary First-Person-Shooter and what are the results of the first playtest in october? Read everything...

More vegetation = better performance! How is this possible?

More vegetation = better performance! How is this possible?

News

I've started the work on improving the performance, my first step is to rework the vegetation and the way it's rendered. I'm still working on it but I...

Pre-Order now & first look at the new HUD

Pre-Order now & first look at the new HUD

News 3 comments

Order your Steam-Key today for only 14.99€ and save 21% to the regular price and support Polygon Art in the final steps of development!

Updated Alpha-Demo released

Updated Alpha-Demo released

News

The Alpha Demo was updated to version 11575 including AI and Map improvements.

Beyond Enemy Lines | Tactical FPS and spiritual IGI successor on Kickstarter + Alpha Demo

Beyond Enemy Lines | Tactical FPS and spiritual IGI successor on Kickstarter + Alpha Demo

News 3 comments

Beyond Enemy Lines | Tactical FPS and spiritual IGI successor on Kickstarter + Alpha Demo Support us with only 15€ and you'll recieve the final game...

Beyond Enemy Lines - Announced to the press!

Beyond Enemy Lines - Announced to the press!

News 2 comments

This week, Beyond Enemy Lines was announced to the gaming press around the world. Take a look at the first ingame trailer!

How the vegetation affects the gameplay

How the vegetation affects the gameplay

News 6 comments

Beyond Enemy Lines is a spiritual successor to Project IGI. Between both games are now 16 years of new technology, new kind of gamedesigns and the complete...

Project Update News

Project Update News

News 2 comments

This update will cover informations about the gameplay, release plans and a short FAQ. - Think your way in ... shoot your way out!

Christmas Present - Download the pre-Alpha now!

Christmas Present - Download the pre-Alpha now!

News 3 comments

Your christmas present has arrived: download now a fully playable pre-Alpha of Beyond enemy Lines!

The story continues - under a new flag!

The story continues - under a new flag!

News 7 comments

Read everything about the progress of Project IGI Reloaded and what will happen in there near future. A lot has changed...

Progress update!

Progress update!

News 4 comments

It's time to talk about the future of the project. Here are some short but very important details about the development.

Weekly update #2

Weekly update #2

News

Another week is over, time for a new update. Be the first one to take a look at the brand new implemented area and read about the new performance boost

RotF Alpha update

RotF Alpha update

News 3 comments

After 100+ new Models and 300+ new Textures and a lot other improvements, it's time to give you an update about what's going on.

Revenge of the Fallen: Rhobar's myths - announcement

Revenge of the Fallen: Rhobar's myths - announcement

News

I'm happy to announce my latest Project on IndieDB/ModDB: Revenge of the Fallen: Rhobar's myths. RotF is a First-Person Adventure/Platformer in a dark...

Old & New - Stuff you should have a look at!

Old & New - Stuff you should have a look at!

News

The year is almost over, Christmas is around the corner and the moste games and mods are releast. Time to take a look back and a look to some upcomming...

Hazardous Materials, new homepage, sound recording

Hazardous Materials, new homepage, sound recording

News

Hey just another news about Hazardous Materials Episode 2 but now with some informations about the sound the new homepage.

Looking for Help

Looking for Help

News

Project IGI Reloaded is a fan made game with the Unreal Development Kit. And now I'm looking for support and help.