FPS with six degrees of freedom in zero gravity. Updated tutorial and early levels, improved UI, updated effects for a few weapons.
Zerograve V0.2.8a / b59
(note that there has been 8 updates on Steam after the early access release, and these changes are compared to V0.2.8. All notes here Steamcommunity.com)
Levels
Skirmish (renamed Entry) - Modified layout, added blue key/door and some drone part props. Tutorial tips modified.
Updeep - Modified layout, added new section and some hidden paths, etc.
Vertical - Added tons of Drone part tubes
Box props now break from a single hit and have a more fancy death effect.
Weapon updates
Dual Laser
- effects updated
Homing Missile
- hit effect updated
Rockets
- effects updated
- damage 40->50
- cost 4->5
- cooldown increased
Line Laser
- model and effects updated
- Bullet damage 8->10 and cooldown increased
- Adjusted spread to be a bit wider
UI
Enemy healthbar updated
Some UI effects are more flashy
Secondary ammo cost is now displayed next to possessed ammo instead on the other side of screen.
Added flash on screen edges when picking up shields/ammo/tech