PlanB is a casual multiplayer First Person Shooter.
The game is intended for LAN-Parties and casual players on Windows, Linux or Mac that want to just play a simple FPS and have some fun.
There is no objective other than killing other players to level up your own skills.
The game has a class editor, different weapons, weapon skins and perks.
There is also a very simple RPG like leveling system that lets you spend points that you gain by leveling on skills to improve your character in various ways.
Finally started to block out the first part of the final Map and also did some other changes like:
improved the remote animations, fixed a lot of bugs and so on.
It's finally starting to look like something:
there are still some things to do in the code and ofc. on the map itself.
After that im planning to do an alpha program and im still lookig for players interested to test the game with me :)
Hope you like where the game is going and thank you for reading.
completely reworked the Multiplyer of Plan with Mirror. Base Features are down. But there are still many things to do.
Picked up development again and cleaned up some code. But as you can see there are still a lot of minor bugs and things that can be improved. I will work...
Changed the mood of the game a little and also changed the "zombie" ai so they start/stop chasing you in a better way and become more hungry or less once...
Keep it up!
I saw your gameplay video. :) But this is very simple...Overall is ok. I suggest improve animation. If can, also add some enemy bots. :)
weapons are just placeholders the new weapons are in the making but they will take some time to finish, also enemys are ofc. planned but first of all id like to finish the weapons :P
Er~Okay. Keep it up,man. :)
how do i get download?
as soon as multiplayer is working correctly and the new map and weapons are in place i might provide an alpha version
Your video is private, we can't watch it.
thanks for telling it should be watchable now i just put it private because it is really old and doesnt represent the current state of the game at all
I can tell you some of the things you might want to improve:
First off, the noises are sharp,and it sounds like they belong in an 8-bit game.
Second, the character and gun models are very simple, and don't really look like modern or futuristic guns, so improve that as well.
Third, your level design also needs improvement, although that's not the most important thing in the world if the game is still in alpha.
IF you can improve these things, i'm sure you'll have a good game to work with.
Good Luck!
thanks the sounds will be remade completely also the models and the new map are just placeholders atm. (the only final models are the ammo boxes :D )
thanks for the comment
Thank you. The most things like weapons and the map and also the character are placeholders and will be changed, also sounds will be remade. Anyways thank you for your comment so I have an idea on what to focus on (y)