Phoenix Universe of Space Combat or Phoenix USC is an arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches.
Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive space combat then Phoenix USC is the game for you.
Map run through. Phoenix USC begins online testing soon!
It's been awhile but during that time I have pretty much completed my first version (test-bed) server and client. After a long journey of development I have a very solid foundation for Phoenix USC to begin online testing. So, near mid February (next month) I will be setting up a test-bed server and client for those interested in testing Phoenix USC. During testing there is no fee or anything like that, just help test, report any issues and have fun.
At first I will offer team vs team CTF game play where players battle in their ships to take and hold the flag. As development moves along more ships, weapons and game options will be introduced to the server and client. But as it stands now we should be able to fight it out testing Phoenix USC in online matches 24/7. If you are interested in testing I recommend you follow us on our Discord server for the latest. I will of course let followers know what to do and where to go to help test, here on IndieDB as well.
I have made a huge amount of progress on this game and I encourage you to checkout the map run though video. I am very proud of the look and feel and I hope you take a look at the awesome game I am developing. I cant wait to play. :D
So, stay tuned and follow me here. If you like games like SubSpace or Continuum... You are going to love Phoenix Universe of Space Combat.
New video of early multiplayer space combat. New server list and launcher for game client. Next early access version to include capture the flag team...
We now have a dedicated cloud based sever for Phoenix USC allowing 24/7 online access. Early access client testing is now available. Lots of dev news.
I've posted a video showing awesome parallax background and base/map lighting FX. Also images and info on multiplayer progress.
I have a video showing a successful 1st networking attempt plus images of base map with many new assets improving the design and look. Info on early access...
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