Panzerantix - Ludum Dare prototype
DemoPanzerantix was originally developed as a Ludum Dare solo game jam prototype (from Ludum Dare 35). Here is the playable result, developed in ~20 hours.
May the best tank explode. Panzerantix is a puzzle-combat game, currently in development.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Panzerantix was originally developed as a Ludum Dare solo game jam prototype (from Ludum Dare 35). Here is the playable result, developed in ~20 hours.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Buzz Aldrin's Space Program Manager (SPM) Road to the Moon is the ultimate game of space exploration. It is the mid 1950s and the race for dominance between...
When Novus falls, will you be its saviour? Take command of the infamous NSG-14 as Lieutenant Fredan Dyce in Campaign mode, or battle your friends for...
It is the year 2084. You control a secret organization charged with defending Earth from a brutal alien enemy. Build up your bases, prepare your soldiers...
Miasma is a turn-based strategy game set in the future; where you will command a small band of rebels and attempt to overthrow the seemingly invincible...
A strategic management game, best described as a sci-fi tower defence game with moving spaceships and configurable units. Design your own ships from a...
In the year 2025 human civilization makes first contact with not one but two alien civilizations. The Machine Empire and the Xenopods have been enemies...
I liked the game. Clean graphical style, starts easy but becomes challenging (second to last level). If editing the movement rules for the tank becomes part of the puzzle, it could get really interesting.
From a pure puzzle viewpoint I don't like the invisible land mines, because that is something I cannot plan for in advance.
If this gets expanded, I'd be much delighted!