Welcome to Pan'orama, the relaxing puzzle simulation game that allows you to create breathtaking landscapes using different types of tiles. In Pan'orama, you'll be transported to a world of beauty and tranquility, where you can take a break from the stress of everyday life and enjoy the relaxing music, peaceful ambience and most of all, the soothing vistas of your own creation.


Relax and unleash your creativity!

Immerse yourself in a tranquil world and let your creativity run wild as you explore the endless possibilities of combining tiles and structures to form unique and mesmerizing landscapes. Completing quests and creating biomes will let you unlock and place structures that will expand your creative possibilities, as well as net you extra points.

Discover a wide variety of structures with unique abilities!

In Pan'orama, you will discover a wide range of structures, each with their own unique abilities that will enhance your landscape creation process. Whether you want to create a serene forest surrounding a forester's lodge, an endless ocean full of geysers or a bustling city filled with unique buildings, the possibilities are limitless.



Relax with soothing puzzles or make it a fun challenge!

While Pan'orama is designed to be a relaxing and soothing experience, it also offers plenty of challenges for players who want to test their skills and take their creativity to the next level. You can compete against other players by beating their high scores and create even more impressive landscapes. So whether you want to unwind with a relaxing puzzle game or push yourself to achieve new heights, Pan'orama has something for everyone.

Pet cute animals while taking a break from creating your own paradise!

And if you need a break from creating stunning landscapes, why not take a moment to pet the cats and other cute animals that roam around your creations. The inhabitants of this colorful world would surely love some pets and attention!



Immerse yourself in the game and let your mind wander as you create your own little, beautiful world.

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Thank you all for joining us and all your feedback!


We just had a fantastic first 3 days with so many people playing and enjoying Panorama and we couldn't be more happier about it!

While some players are still trying to win the game other may be already bored with crushing high scores. Is that all that Panorama can offer? Far from it!

You asked us for Achievements, new buildings, new animals, new modes, weekly/monthly(?) modes, key bindings, camera settings, farther zoom and few other quality of life upgrades?

Lets to them all! (although it may take up to few months)

Check out what we are working on right now and expect major update in upcoming weeks but first quick changelog of recent fixes:


Changelog

Gameplay:

You can get only one Cat Statue (Final Monument)
Changed Cat Statue’s description to mention that it removes remaining tiles for points
Tile counter now properly displays their amount after loading a finished game

UI:

Better visibility for points indicator

Others:

FPS locked on 60
Added few anti-cheat solutions (still working on more)
Fixed vanishing saves
Fixed game crashes if demo version was present before
Fixed game crashes in some particular situations

Achievements


Achievements are coming soon!

You can catch a quick sneak peak below and we hope that will bring you some additional challenges, fun and meaning to playing Panorama ;D


Please note its work in progress and not proofread:


NEW Challenge mode


This is a top priority for us at the moment.

This new mode will feature much harder points system that will however come with some permanent perks and masteries that will carry over to your next games!


Challenge mode:


PerksEvery time you build o monument or reach certain criteria you will be able to choose one from 3 permanent perks that will carry on to your future games.

Those perks will bring new interactions between tiles, they will upgrade your structures skills, give you more points for certain tasks etc.

They will also give you an opportunity to personalize your play style while reaching to the top!
Here are some WIP photos of UI and rough ideas for new perks!




Please note its work in progress early prototype and not proofread:


Challenge mode:


MasteriesEach time you win a game you will be able to choose one of 3 masteries. Once you start new game you will be able to select any masteries you want and they will make your games harder in certain ways but they will also give you a very nice final score multiplicator.
Check out some rough Masteries ideas below!

(yes the text and names below are just placeholders:)


Please note its work in progress early prototype and not proofread:


Weekly/Monthly Challanges


Next after challenge mode we will introduce Weekly/Monthly challenges. We would love of course to do weekly ones but do not know yet if that will be possible. Maybe biweekly will be an answer? We will see.
Anyway those will be not just a simple point and abilities tweaks, we want to start off with some real game changes here that we have toyed with in the past. Check out 2 sneak peaks for now!

1. Puzzle mode - there is no single tile in the mode and you have to manage by using only multi tiles and quests to build up your structures and map:


2. Trash mode where whole map is filled with trash and you need to build the houses around the trash to remove it so you can expand your map!


3. We want to also bring you thematic challenges like:
Animal theme where everything is worth 0 points but animals are worth 100 each and another 100 for clicking it.

Or City theme where every single tile has a house and there is no limit on house structures.
Anyway you get the idea!

New Buildings


There are already lots of buildings in the works with exciting new skills to use in game!
Check out some of them below and we hope they will bring you a even more joy and strategic planning to your future Panorama games!





New Animals


You can also expect much more animals in upcoming weeks and new bigger focus on them in terms of game play. Some animals will now give more points one clicking on them and will interact with new building skills! Check out those cute Chickens, Cows, Goats and Rabbits below.












Other upcoming features:


Windowed borderless mode

This is something some of you asked and we will work on that as well for future patches!

Key bidings / Full controller support

This is a very big topic and it will not come that soon but once we start porting we will introduce a full controller support with key bindings into our game.
We hope that you can manage to stick to current setup until this time!

zoom in / zoom out / faster camera

We want to introduce more camera options and we are working on it right now. Further zoom out may need a bit more time as we need better graphic optimization for that but we will get there!

MAC os

Yes we definitely want to do a MAC version and it should be available in few months!

Other Announcements:

Cheaters:

Last but not least we have our first highscore cheaters! We are working on some solutions but before they go live we would like to ask you to just do not cheat ;p

Pan'orama is OUT NOW!

Pan'orama is OUT NOW!

News

Time to unleash your creativity! Enter the world of beauty and tranquility with the panoramas of your own creation and don't forget to pet your new animal...

2023 Indie Year In Review - Quarter 2

2023 Indie Year In Review - Quarter 2

Feature 1 comment

Check out our breakdown of the top indie dev headlines from April to June 2023!

Comments
Guest
Guest - - 689,241 comments

The game always generates two end game monuments and this prevents a win. Will this be fixed?

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yone
yone - - 564 comments

I think you should vote for Pan'orama as best indie of 2023 because of:

🟩 Contemporary philosopher Martha Nussbaum's ideas on the role of emotions in human flourishing resonate with the game's essence. Pan'orama invites players to immerse themselves in a world where creativity knows no bounds, echoing Nussbaum's belief that emotions are integral to the human experience and can be a source of deep fulfillment. The game serves as a canvas for emotional expression, a sanctuary for players to navigate the interplay of colors, structures, and sounds.

🟨 Taking inspiration from the contemplative philosophy of Alan Watts and the emotional intelligence championed by Martha Nussbaum, Pan'orama encapsulates the profound idea that amidst the chaos of life, there exists a space for serene creation. It's a digital manifestation of the philosophical pursuit of eudaimonia, a flourishing of the self through creative expression and harmonious engagement.

🟪 As we delve into the game's mechanics, we encounter the teachings of Ludwig Wittgenstein, who once asserted, 'The limits of my language mean the limits of my world.' In Pan'orama, the language is that of tiles, structures, and landscapes – a vocabulary that extends the boundaries of the virtual world, offering infinite possibilities. Wittgenstein's philosophy of language finds resonance in the expansive and diverse structures that players can unlock, each expanding the lexicon of creative expression within the game.

> Pan'orama, with its combination of relaxation and challenge, prompts us to reflect on the dialectics of play and purpose. The game's capacity to provide a serene escape mirrors the ideas of contemporary philosopher Jane McGonigal, who explores the positive impact of gaming on mental well-being. Pan'orama, in its design, becomes a haven for players to unwind, a testament to the potential of gaming to contribute to a fulfilling life.

* In the tradition of historical philosophers and contemporary thought leaders, Pan'orama stands as a testament to the transformative power of indie games. Its title, a play on 'panorama,' embodies the panoramic view of life it offers, a canvas where players can shape their own utopia. As we embark on this philosophical journey within Pan'orama, we are reminded that in the realm of pixels and puzzles, profound reflections and creations await those who dare to let their minds wander.

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